diff options
| author | gvcoman <none@none> | 2008-11-16 14:38:02 -0500 |
|---|---|---|
| committer | gvcoman <none@none> | 2008-11-16 14:38:02 -0500 |
| commit | 478ca470836b4f28935b1a26f89337a09ed3f3dc (patch) | |
| tree | 7bfea1b57a904074dee3c6e745b5480c340538dd /src/game/Creature.h | |
| parent | 4b6072f9c3ea8d97e711e4ef6e77822c3c2ef4ba (diff) | |
Delete possessed AI only on creature delete.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Creature.h')
| -rw-r--r-- | src/game/Creature.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Creature.h b/src/game/Creature.h index be421f26ad2..fbebcb1e06e 100644 --- a/src/game/Creature.h +++ b/src/game/Creature.h @@ -457,7 +457,7 @@ class TRINITY_DLL_SPEC Creature : public Unit bool AIM_Initialize(); void InitPossessedAI(); - void DeletePossessedAI(); + void DisablePossessedAI(); void AI_SendMoveToPacket(float x, float y, float z, uint32 time, uint32 MovementFlags, uint8 type); CreatureAI* AI() { return isPossessed() && i_AI_possessed ? i_AI_possessed : i_AI; } |
