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authorMachiavelli <none@none>2009-06-11 17:54:59 +0200
committerMachiavelli <none@none>2009-06-11 17:54:59 +0200
commit6eaf6e962a31aa308406289d538aef30a56b95cb (patch)
tree5980ff3267545a42b3b8f248754c5cbc3f1f70d0 /src/game/CreatureAI.cpp
parent8fed6e39f5de4c62825bcd87f06189a3637c1541 (diff)
* Change name of recently added scriptAI functions to better reflect purpose
* Fix typo in 3910_world.sql, spotted by irish --HG-- branch : trunk
Diffstat (limited to 'src/game/CreatureAI.cpp')
-rw-r--r--src/game/CreatureAI.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CreatureAI.cpp b/src/game/CreatureAI.cpp
index 1c3179b2e23..9f06ca38b56 100644
--- a/src/game/CreatureAI.cpp
+++ b/src/game/CreatureAI.cpp
@@ -184,7 +184,7 @@ bool CreatureAI::_EnterEvadeMode()
me->CombatStop(true);
me->LoadCreaturesAddon();
me->SetLootRecipient(NULL);
- me->ResetDamageByPlayers();
+ me->ResetPlayerDamageReq();
return true;
}