diff options
| author | maximius <none@none> | 2009-10-06 13:16:10 -0700 |
|---|---|---|
| committer | maximius <none@none> | 2009-10-06 13:16:10 -0700 |
| commit | dd84dfd56da21763840491c1ff2f363d73e9d6de (patch) | |
| tree | 7bf91ea4888031cc71b0b18d0d7106404dca35f3 /src/game/CreatureAI.cpp | |
| parent | a3de0f7ba0dbe107fd5b66f3d3518764abb2c0f6 (diff) | |
*Utgarde Pinnacle: Svala fixes - Fix some crashes, complete ritual code and change defines by enums, by Tartalo
*Fix Acherus Flightmaster for Alliance, by MrSmite
*Fix The Party's Over achievement (Prince Taldaram) & Implement Good Grief achievement (Maiden of Grief), by Tartalo
*Fix certaint things entering the threat list and never leaving, bugging mob's HP regeneration (ie: Priest's Lightwell).. again. Thanks Gyullo.
--HG--
branch : trunk
Diffstat (limited to 'src/game/CreatureAI.cpp')
| -rw-r--r-- | src/game/CreatureAI.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/CreatureAI.cpp b/src/game/CreatureAI.cpp index a3a903c23a6..afa34c1d3e0 100644 --- a/src/game/CreatureAI.cpp +++ b/src/game/CreatureAI.cpp @@ -93,12 +93,13 @@ void CreatureAI::DoZoneInCombat(Creature* creature) creature->AddThreat(pPlayer, 0.0f); } + /* Causes certain things to never leave the threat list (Priest Lightwell, etc): for(Unit::ControlList::const_iterator itr = pPlayer->m_Controlled.begin(); itr != pPlayer->m_Controlled.end(); ++itr) { creature->SetInCombatWith(*itr); (*itr)->SetInCombatWith(creature); creature->AddThreat(*itr, 0.0f); - } + }*/ } } } |
