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authormegamage <none@none>2008-10-28 16:28:42 -0500
committermegamage <none@none>2008-10-28 16:28:42 -0500
commit5e809c2a6bc87d342324b54582dfe6d0c538dedc (patch)
treee37a4949ca22500b559dac6bae4538299fc642af /src/game/CreatureAI.h
parent8ded7dce048078e1b8f027d5dcc4cd3dfb93439f (diff)
[svn] Add new function SelectUnit and SelectUnitList to select target or targets with check "isPlayer" and "isWithinDist". Also add target type SELECT_TARGET_NEAREST and SELECT_TARGET_FARTHEST.
SpellEffect Fix for 40802,29364,43723,41931. Patch provided by WarHead. Update script of Fathom Lord. Patch provided by Blaymoira. --HG-- branch : trunk
Diffstat (limited to 'src/game/CreatureAI.h')
-rw-r--r--src/game/CreatureAI.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/CreatureAI.h b/src/game/CreatureAI.h
index 03782cc6764..d44ab81bd3a 100644
--- a/src/game/CreatureAI.h
+++ b/src/game/CreatureAI.h
@@ -65,6 +65,8 @@ enum SelectAggroTarget
SELECT_TARGET_RANDOM = 0, //Just selects a random target
SELECT_TARGET_TOPAGGRO, //Selects targes from top aggro to bottom
SELECT_TARGET_BOTTOMAGGRO, //Selects targets from bottom aggro to top
+ SELECT_TARGET_NEAREST,
+ SELECT_TARGET_FARTHEST,
};
class TRINITY_DLL_SPEC CreatureAI