diff options
| author | megamage <none@none> | 2009-02-04 17:22:43 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2009-02-04 17:22:43 -0600 |
| commit | d69198732e65002b53bab3a85779107490fe4dd2 (patch) | |
| tree | e1f4b11f1964cc42ac05c79bdc43eedc1db16866 /src/game/CreatureAI.h | |
| parent | 5d4d9530556eb66940775f12c3cc5f3c115447ca (diff) | |
| parent | c745eba4a1d122b4184b27a982674c86ff193c23 (diff) | |
*Merge.
--HG--
branch : trunk
Diffstat (limited to 'src/game/CreatureAI.h')
| -rw-r--r-- | src/game/CreatureAI.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CreatureAI.h b/src/game/CreatureAI.h index d8be71c830b..4e0051c3d0c 100644 --- a/src/game/CreatureAI.h +++ b/src/game/CreatureAI.h @@ -129,7 +129,7 @@ class TRINITY_DLL_SPEC CreatureAI : public UnitAI virtual void SpellHit(Unit*, const SpellEntry*) {} // Called when spell hits a target - virtual void SpellHitTarget(Unit* target, const SpellEntry*) {} + virtual void SpellHitTarget(Unit* target, const SpellEntry*) {} // Called when vitim entered water and creature can not enter water virtual bool canReachByRangeAttack(Unit*) { return false; } |
