aboutsummaryrefslogtreecommitdiff
path: root/src/game/CreatureAIImpl.h
diff options
context:
space:
mode:
authorMachiavelli <none@none>2009-06-18 17:21:25 +0200
committerMachiavelli <none@none>2009-06-18 17:21:25 +0200
commit3a309abfab3762d1c3bc2f90b961582e83d5971a (patch)
treeb04ae4230e1d2b67f78e4ce74b0ed6038c62be6d /src/game/CreatureAIImpl.h
parent85e59ecd578159a049295071f456c52e9d124de6 (diff)
* In case of a 'for' loop, don't declare the iterator of a type that has a larger value range when the iterator can take a maximum value of a more efficient data type. (int to uint8 in most cases).
* Other minor cleanups, Null pointer checks etc. --HG-- branch : trunk
Diffstat (limited to 'src/game/CreatureAIImpl.h')
-rw-r--r--src/game/CreatureAIImpl.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CreatureAIImpl.h b/src/game/CreatureAIImpl.h
index e211c50043a..f6653ce40f7 100644
--- a/src/game/CreatureAIImpl.h
+++ b/src/game/CreatureAIImpl.h
@@ -27,7 +27,7 @@ template<class T>
inline
const T& RAND(const T& v1, const T& v2)
{
- return rand()%2 ? v1 : v2;
+ return (rand()%2) ? v1 : v2;
}
template<class T>