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authormaximius <none@none>2009-10-29 00:01:29 -0700
committermaximius <none@none>2009-10-29 00:01:29 -0700
commit63d703c53c331be85bf926f1604476a0a77f3d0f (patch)
tree2c417ca4368b76d6a8f3273a1fceeee02e3cf259 /src/game/CreatureAIImpl.h
parentb9fd59683c0146f1f6e46669ce3be183b2352720 (diff)
*Cleanup (Brutallus' Intro should start properly now)
--HG-- branch : trunk
Diffstat (limited to 'src/game/CreatureAIImpl.h')
-rw-r--r--src/game/CreatureAIImpl.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CreatureAIImpl.h b/src/game/CreatureAIImpl.h
index 38d91624c75..1048968ce82 100644
--- a/src/game/CreatureAIImpl.h
+++ b/src/game/CreatureAIImpl.h
@@ -581,7 +581,7 @@ inline bool CreatureAI::_EnterEvadeMode()
inline void UnitAI::DoCast(Unit* victim, uint32 spellId, bool triggered)
{
- if(!victim || me->hasUnitState(UNIT_STAT_CASTING) && !triggered)
+ if(!victim || (me->hasUnitState(UNIT_STAT_CASTING) && !triggered))
return;
me->CastSpell(victim, spellId, triggered);