diff options
| author | megamage <none@none> | 2009-05-29 00:18:41 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-05-29 00:18:41 -0500 |
| commit | bc32144310e94e0c7e62c7cd7119bfdd4e719e6f (patch) | |
| tree | edb4c10942113f366058e8dd3b51e30a30559989 /src/game/CreatureAIRegistry.cpp | |
| parent | 1288761fb704be6d3c24e8480a809f66200ddf04 (diff) | |
*Update OutdoorPvP functions. No longer need creature triggers for capture points.
--HG--
branch : trunk
Diffstat (limited to 'src/game/CreatureAIRegistry.cpp')
| -rw-r--r-- | src/game/CreatureAIRegistry.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/CreatureAIRegistry.cpp b/src/game/CreatureAIRegistry.cpp index 162ebd9b47c..d4b30508563 100644 --- a/src/game/CreatureAIRegistry.cpp +++ b/src/game/CreatureAIRegistry.cpp @@ -24,7 +24,6 @@ #include "GuardAI.h" #include "PetAI.h" #include "TotemAI.h" -#include "OutdoorPvPObjectiveAI.h" #include "CreatureEventAI.h" #include "RandomMovementGenerator.h" #include "MovementGeneratorImpl.h" @@ -45,7 +44,6 @@ namespace AIRegistry (new CreatureAIFactory<GuardAI>("GuardAI"))->RegisterSelf(); (new CreatureAIFactory<PetAI>("PetAI"))->RegisterSelf(); (new CreatureAIFactory<TotemAI>("TotemAI"))->RegisterSelf(); - (new CreatureAIFactory<OutdoorPvPObjectiveAI>("OutdoorPvPObjectiveAI"))->RegisterSelf(); (new CreatureAIFactory<SpellAI>("SpellAI"))->RegisterSelf(); (new CreatureAIFactory<CreatureEventAI>("EventAI"))->RegisterSelf(); |
