diff options
| author | megamage <none@none> | 2009-05-10 16:07:49 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-05-10 16:07:49 -0500 |
| commit | dcf41256ddaa341b532bd7c565c3d18a7c3b6757 (patch) | |
| tree | 088ca8f6a5bc4847d9499d4502d8d782bc6977db /src/game/CreatureAIRegistry.cpp | |
| parent | 518ac83fbf51eb60d02d619e7c2a176272768c97 (diff) | |
*Move some AI functions to core. No real change.
--HG--
branch : trunk
Diffstat (limited to 'src/game/CreatureAIRegistry.cpp')
| -rw-r--r-- | src/game/CreatureAIRegistry.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/CreatureAIRegistry.cpp b/src/game/CreatureAIRegistry.cpp index 6253c06b8bc..36f49d28521 100644 --- a/src/game/CreatureAIRegistry.cpp +++ b/src/game/CreatureAIRegistry.cpp @@ -28,11 +28,12 @@ #include "OutdoorPvPObjectiveAI.h" #include "CreatureEventAI.h" #include "RandomMovementGenerator.h" -#include "CreatureAIImpl.h" #include "MovementGeneratorImpl.h" #include "CreatureAIRegistry.h" #include "WaypointMovementGenerator.h" +#include "CreatureAIFactory.h" +#include "CreatureAIImpl.h" namespace AIRegistry { void Initialize() |
