diff options
author | w12x <none@none> | 2008-10-20 13:41:05 -0500 |
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committer | w12x <none@none> | 2008-10-20 13:41:05 -0500 |
commit | 4f06be912b601fd05053a42f869e52ab09fa0f0e (patch) | |
tree | 4630fa5c581e3b551687a5f917f1aeeef2eadddc /src/game/CreatureAISelector.cpp | |
parent | 192dada7bd697f0bc4bfb3d3429f65a123d92285 (diff) |
[svn] Implement CREATURE_FLAG_EXTRA_TRIGGER. In GM mode, creatures flagged with this will be displayed with displayid_a, in non-gm mode with displayid_h.
--HG--
branch : trunk
Diffstat (limited to 'src/game/CreatureAISelector.cpp')
-rw-r--r-- | src/game/CreatureAISelector.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/CreatureAISelector.cpp b/src/game/CreatureAISelector.cpp index ab902b2f2fe..60e28394532 100644 --- a/src/game/CreatureAISelector.cpp +++ b/src/game/CreatureAISelector.cpp @@ -60,6 +60,8 @@ namespace FactorySelector ai_factory = ai_registry.GetRegistryItem("PetAI"); else if(creature->isTotem()) ai_factory = ai_registry.GetRegistryItem("TotemAI"); + else if(creature->GetCreatureInfo()->flags_extra & CREATURE_FLAG_EXTRA_TRIGGER) + ai_factory = ai_registry.GetRegistryItem("NullCreatureAI"); } // select by permit check |