diff options
| author | megamage <none@none> | 2009-02-04 10:53:58 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2009-02-04 10:53:58 -0600 |
| commit | df7499e0565116c356308839079c36943ba7949c (patch) | |
| tree | 5c7b362962dc49e95601eea5ccfe5102b370639d /src/game/CreatureAISelector.cpp | |
| parent | 50c82c666093b5dac3cd60cddf9f46223a48d8d9 (diff) | |
| parent | 6b19b789ca1757b99a5eaf37fba7c3f555347ab1 (diff) | |
*Merge.
--HG--
branch : trunk
Diffstat (limited to 'src/game/CreatureAISelector.cpp')
| -rw-r--r-- | src/game/CreatureAISelector.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CreatureAISelector.cpp b/src/game/CreatureAISelector.cpp index 9e53fe0f641..bebc810e6c0 100644 --- a/src/game/CreatureAISelector.cpp +++ b/src/game/CreatureAISelector.cpp @@ -58,7 +58,7 @@ namespace FactorySelector if(!ai_factory) { if( creature->isGuard() ) - ai_factory = ai_registry.GetRegistryItem("GuardAI"); + ai_factory = ai_registry.GetRegistryItem("GuardAI"); else if(creature->isPet() || (creature->isCharmed() && !creature->isPossessed())) ai_factory = ai_registry.GetRegistryItem("PetAI"); else if(creature->isTotem()) |
