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author | megamage <none@none> | 2009-06-15 23:07:43 -0500 |
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committer | megamage <none@none> | 2009-06-15 23:07:43 -0500 |
commit | 00f4a31b735f327b715ff12d82f78de33c95539e (patch) | |
tree | eedf5857ff1a8be6bbbb7eb98b005565a07b9cb5 /src/game/CreatureEventAI.cpp | |
parent | 572a9191d970b9b960555c8a5d31efd3160a8b44 (diff) |
[8016] Work at npc click table data use. Author: VladimirMangos
* New fields in `npc_spellclick_spells` for allow set npc spell click mode from quest to infinity
or to another quest, or from reward quest.
* Not expect (and forbid set UNIT_NPC_FLAG_SPELLCLICK in DB and set it at `npc_spellclick_spells` loading.
* Apply some speedups for creature checks affected by spel click state
*Also add target position of 51852. By Roland
--HG--
branch : trunk
Diffstat (limited to 'src/game/CreatureEventAI.cpp')
0 files changed, 0 insertions, 0 deletions