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authormegamage <none@none>2009-05-31 15:56:51 -0500
committermegamage <none@none>2009-05-31 15:56:51 -0500
commit5ed5513ca82712a6e3691add2c9a0f005d80426f (patch)
tree781e8589bb7f8e95e6b9126f7a555c2f0e1b03ca /src/game/CreatureEventAI.cpp
parent19e12305515d958c5de586c2a409979b3d193ce6 (diff)
Mangos [7911]. Author: tomrus88
Very big patch. May cause bugs. --HG-- branch : trunk
Diffstat (limited to 'src/game/CreatureEventAI.cpp')
-rw-r--r--src/game/CreatureEventAI.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CreatureEventAI.cpp b/src/game/CreatureEventAI.cpp
index 267ceb5f7de..2732513eb9f 100644
--- a/src/game/CreatureEventAI.cpp
+++ b/src/game/CreatureEventAI.cpp
@@ -605,7 +605,7 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
sLog.outErrorDb( "CreatureEventAI: Event %d incremented Phase above %u. Phase mask cannot be used with phases past %u. CreatureEntry = %d", EventId, MAX_PHASE-1, MAX_PHASE-1, m_creature->GetEntry());
Phase = MAX_PHASE-1;
}
- else
+ else
Phase = new_phase;
break;