diff options
author | QAston <none@none> | 2009-04-20 16:48:35 +0200 |
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committer | QAston <none@none> | 2009-04-20 16:48:35 +0200 |
commit | cc5414f9256ab2d27caa9f08bbb7b453a3155feb (patch) | |
tree | 89885b6db912b73641764e6bb1b4a2c51b9cfa51 /src/game/CreatureEventAI.cpp | |
parent | 4ac0914d81ebad67b63e3b093117cc67cb717d81 (diff) |
*Correct check range for totem area auras.
--HG--
branch : trunk
Diffstat (limited to 'src/game/CreatureEventAI.cpp')
-rw-r--r-- | src/game/CreatureEventAI.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CreatureEventAI.cpp b/src/game/CreatureEventAI.cpp index 2cc5d4f14cc..729cee20fb9 100644 --- a/src/game/CreatureEventAI.cpp +++ b/src/game/CreatureEventAI.cpp @@ -1617,7 +1617,7 @@ void CreatureEventAI::ReceiveEmote(Player* pPlayer, uint32 text_emote) bProcess = true; break; case CONDITION_AURA: // spell_id effindex - if (pPlayer->HasAura((*itr).Event.event_param3,(*itr).Event.event_param4)) + if (pPlayer->HasAuraEffect((*itr).Event.event_param3,(*itr).Event.event_param4)) bProcess = true; break; case CONDITION_ITEM: // item_id count |