diff options
author | maximius <none@none> | 2009-09-27 02:24:25 -0700 |
---|---|---|
committer | maximius <none@none> | 2009-09-27 02:24:25 -0700 |
commit | f980dd9ac6c1679caac7a41d806d65c90a02939f (patch) | |
tree | add2748b3fcfd38d00883789dc692c087deed77f /src/game/CreatureEventAI.cpp | |
parent | a635bdd0ccdf77c56c45ee1a6d456b3a2ef43ff3 (diff) |
*Merge [8524] New cell search algorithm implemented. You can now choose different
visibility distances on continents, in BG/Arenas and instances. Author: Ambal
*Some warning cleanup
--HG--
branch : trunk
Diffstat (limited to 'src/game/CreatureEventAI.cpp')
-rw-r--r-- | src/game/CreatureEventAI.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/CreatureEventAI.cpp b/src/game/CreatureEventAI.cpp index cb6cc3e7869..ad7df073cc1 100644 --- a/src/game/CreatureEventAI.cpp +++ b/src/game/CreatureEventAI.cpp @@ -1173,7 +1173,7 @@ Unit* CreatureEventAI::DoSelectLowestHpFriendly(float range, uint32 MinHPDiff) TypeContainerVisitor<MaNGOS::UnitLastSearcher<MaNGOS::MostHPMissingInRange>, GridTypeMapContainer > grid_unit_searcher(searcher); CellLock<GridReadGuard> cell_lock(cell, p); - cell_lock->Visit(cell_lock, grid_unit_searcher, *m_creature->GetMap()); + cell_lock->Visit(cell_lock, grid_unit_searcher, *m_creature->GetMap(), *m_creature, range); return pUnit; } |