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authorXTZGZoReX <none@none>2009-03-19 21:13:52 +0100
committerXTZGZoReX <none@none>2009-03-19 21:13:52 +0100
commit9fe43fa9c0bd21f6c203072f19a77a570680ecab (patch)
tree5592cf3a9b39a04e7e81295408625713a6fdd2bd /src/game/CreatureGroups.cpp
parentfd2f768dfd7c877880942477a7d1b1645f5bfab9 (diff)
* Implementing database logging:
** LogTime and LogColors config options removed due to incompatibility. ** Old file logging still available. ** Totally redone the Log class. ** Config options added: EnableLogDB, DBLogLevel, LogDB.Char, LogDB.RA, LogDB.GM -- remember to update config file. ** SQL updates attached. --HG-- branch : trunk
Diffstat (limited to 'src/game/CreatureGroups.cpp')
-rw-r--r--src/game/CreatureGroups.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/CreatureGroups.cpp b/src/game/CreatureGroups.cpp
index 1314e865b48..74e03c97e3b 100644
--- a/src/game/CreatureGroups.cpp
+++ b/src/game/CreatureGroups.cpp
@@ -117,9 +117,9 @@ void CreatureGroupManager::LoadCreatureFormations()
}
while(result->NextRow()) ;
- sLog.outString();
+ sLog.outString("");
sLog.outString( ">> Loaded %u creatures in formations", total_records );
- sLog.outString();
+ sLog.outString("");
//Free some heap
delete result;
}