diff options
author | Anubisss <none@none> | 2010-01-23 14:45:58 +0100 |
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committer | Anubisss <none@none> | 2010-01-23 14:45:58 +0100 |
commit | d9cb0702158fd045285f2c0a904cb31a45a3864a (patch) | |
tree | cdc6a7c6a83c6eea603ae296a653fb9f04945aad /src/game/CreatureGroups.cpp | |
parent | c784110d87666579f18620a98e1e57118db4a9cf (diff) |
Implement QueryResult_AutoPtr type which is ACE's reference counted auto_ptr(ACE_Refcounted_Auto_Ptr) for QueryResult pointers.
Use this auto_ptr for every DB queries(except QueryNamedResult yet).
This patch guarantees NO memory leaks from QueryResult pointers.
Thanks to raczman for the idea and for the helping to make this patch.
--HG--
branch : trunk
Diffstat (limited to 'src/game/CreatureGroups.cpp')
-rw-r--r-- | src/game/CreatureGroups.cpp | 9 |
1 files changed, 2 insertions, 7 deletions
diff --git a/src/game/CreatureGroups.cpp b/src/game/CreatureGroups.cpp index afaca9cf714..6b497129fe8 100644 --- a/src/game/CreatureGroups.cpp +++ b/src/game/CreatureGroups.cpp @@ -78,14 +78,13 @@ void CreatureGroupManager::LoadCreatureFormations() CreatureGroupMap.clear(); //Check Integrity of the table - QueryResult *result = WorldDatabase.PQuery("SELECT MAX(leaderGUID) FROM creature_formations"); + QueryResult_AutoPtr result = WorldDatabase.PQuery("SELECT MAX(leaderGUID) FROM creature_formations"); if(!result) { sLog.outErrorDb(" ...an error occured while loading the table creature_formations ( maybe it doesn't exist ?)\n"); return; } - delete result; //Get group data result = WorldDatabase.PQuery("SELECT leaderGUID, memberGUID, dist, angle, groupAI FROM creature_formations ORDER BY leaderGUID"); @@ -126,14 +125,13 @@ void CreatureGroupManager::LoadCreatureFormations() // check data correctness { - QueryResult* result = WorldDatabase.PQuery("SELECT guid FROM creature WHERE guid = %u", group_member->leaderGUID); + QueryResult_AutoPtr result = WorldDatabase.PQuery("SELECT guid FROM creature WHERE guid = %u", group_member->leaderGUID); if(!result) { sLog.outErrorDb("creature_formations table leader guid %u incorrect (not exist)", group_member->leaderGUID); delete group_member; continue; } - delete result; result = WorldDatabase.PQuery("SELECT guid FROM creature WHERE guid = %u", memberGUID); if(!result) @@ -142,7 +140,6 @@ void CreatureGroupManager::LoadCreatureFormations() delete group_member; continue; } - delete result; } CreatureGroupMap[memberGUID] = group_member; @@ -152,8 +149,6 @@ void CreatureGroupManager::LoadCreatureFormations() sLog.outString(); sLog.outString( ">> Loaded %u creatures in formations", total_records ); sLog.outString(); - //Free some heap - delete result; } void CreatureGroup::AddMember(Creature *member) |