diff options
author | maximius <none@none> | 2009-10-17 15:35:07 -0700 |
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committer | maximius <none@none> | 2009-10-17 15:35:07 -0700 |
commit | 26b5e033ffde3d161382fc9addbfa99738379641 (patch) | |
tree | a344f369ca32945f787a02dee35c3dbe342bed7e /src/game/DBCStores.h | |
parent | f21f47005dcb6b76e1abc9f35fbcd03eed191bff (diff) |
*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget
--HG--
branch : trunk
Diffstat (limited to 'src/game/DBCStores.h')
-rw-r--r-- | src/game/DBCStores.h | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/src/game/DBCStores.h b/src/game/DBCStores.h index 4fd5b6bcb59..90ac6dd97c8 100644 --- a/src/game/DBCStores.h +++ b/src/game/DBCStores.h @@ -15,30 +15,22 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ - #ifndef MANGOS_DBCSTORES_H #define MANGOS_DBCSTORES_H - #include "Common.h" #include "Database/DBCStore.h" #include "DBCStructure.h" - #include <list> - typedef std::list<uint32> SimpleFactionsList; - SimpleFactionsList const* GetFactionTeamList(uint32 faction, bool &isTeamMember); char* GetPetName(uint32 petfamily, uint32 dbclang); uint32 GetTalentSpellCost(uint32 spellId); TalentSpellPos const* GetTalentSpellPos(uint32 spellId); - int32 GetAreaFlagByAreaID(uint32 area_id); // -1 if not found AreaTableEntry const* GetAreaEntryByAreaID(uint32 area_id); AreaTableEntry const* GetAreaEntryByAreaFlagAndMap(uint32 area_flag,uint32 map_id); uint32 GetAreaFlagByMapId(uint32 mapid); - uint32 GetVirtualMapForMapAndZone(uint32 mapid, uint32 zoneId); - enum ContentLevels { CONTENT_1_60 = 0, @@ -46,16 +38,11 @@ enum ContentLevels CONTENT_71_80 }; ContentLevels GetContentLevelsForMapAndZone(uint32 mapid, uint32 zoneId); - ChatChannelsEntry const* GetChannelEntryFor(uint32 channel_id); - bool IsTotemCategoryCompatiableWith(uint32 itemTotemCategoryId, uint32 requiredTotemCategoryId); - void Zone2MapCoordinates(float& x,float& y,uint32 zone); void Map2ZoneCoordinates(float& x,float& y,uint32 zone); - uint32 const* /*[3]*/ GetTalentTabPages(uint32 cls); - extern DBCStorage <AchievementEntry> sAchievementStore; extern DBCStorage <AchievementCriteriaEntry> sAchievementCriteriaStore; extern DBCStorage <AreaTableEntry> sAreaStore;// recommend access using functions @@ -87,7 +74,6 @@ extern DBCStorage <GameObjectDisplayInfoEntry> sGameObjectDisplayInfoStore; extern DBCStorage <GemPropertiesEntry> sGemPropertiesStore; extern DBCStorage <GlyphPropertiesEntry> sGlyphPropertiesStore; extern DBCStorage <GlyphSlotEntry> sGlyphSlotStore; - extern DBCStorage <GtBarberShopCostBaseEntry> sGtBarberShopCostBaseStore; extern DBCStorage <GtCombatRatingsEntry> sGtCombatRatingsStore; extern DBCStorage <GtChanceToMeleeCritBaseEntry> sGtChanceToMeleeCritBaseStore; @@ -146,9 +132,7 @@ extern DBCStorage <VehicleSeatEntry> sVehicleSeatStore; //extern DBCStorage <WorldMapAreaEntry> sWorldMapAreaStore; -- use Zone2MapCoordinates and Map2ZoneCoordinates extern DBCStorage <WorldMapOverlayEntry> sWorldMapOverlayStore; extern DBCStorage <WorldSafeLocsEntry> sWorldSafeLocsStore; - void LoadDBCStores(const std::string& dataPath); - // script support functions TRINITY_DLL_SPEC DBCStorage <SoundEntriesEntry> const* GetSoundEntriesStore(); TRINITY_DLL_SPEC DBCStorage <SpellEntry> const* GetSpellStore(); |