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authormegamage <none@none>2009-06-13 09:40:44 -0500
committermegamage <none@none>2009-06-13 09:40:44 -0500
commit67a356767df4fa84a01b741d4e48235297144540 (patch)
tree82dfdf3f5026b1c395e1e93c481b810054b3fd8d /src/game/DBCStructure.h
parentee9c12b48041884267c483ec1d5a197a9d9729ab (diff)
[7995] Check display id correctness for creature and gameobjects. Author: VladimirMangos
--HG-- branch : trunk
Diffstat (limited to 'src/game/DBCStructure.h')
-rw-r--r--src/game/DBCStructure.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/DBCStructure.h b/src/game/DBCStructure.h
index cfc12510095..bfcf3647c57 100644
--- a/src/game/DBCStructure.h
+++ b/src/game/DBCStructure.h
@@ -861,8 +861,8 @@ struct FactionTemplateEntry
struct GameObjectDisplayInfoEntry
{
- uint32 ID; //0
- //char* mdx; //1
+ uint32 Displayid; // 0 m_ID
+ // char* filename; // 1
//uint32 unk1[10]; //2-11
float minX;
float minY;