aboutsummaryrefslogtreecommitdiff
path: root/src/game/DBCStructure.h
diff options
context:
space:
mode:
authormegamage <none@none>2009-08-29 23:20:16 -0500
committermegamage <none@none>2009-08-29 23:20:16 -0500
commitd802cd3811c77a1b0bef95a65fdfc4872ff557a8 (patch)
tree68be363ef1f3ce843a32254a9b8fd122b7803434 /src/game/DBCStructure.h
parent6954eae60ac320639451bd83782f294da367b733 (diff)
*More update about positions.
*Ulduar: do not allow demolisher to regenerate pyrite. Player must shoot down and grab the containers to refill pyrite. --HG-- branch : trunk
Diffstat (limited to 'src/game/DBCStructure.h')
-rw-r--r--src/game/DBCStructure.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/DBCStructure.h b/src/game/DBCStructure.h
index c0af3a9be00..7e459c61e8b 100644
--- a/src/game/DBCStructure.h
+++ b/src/game/DBCStructure.h
@@ -1678,7 +1678,7 @@ struct VehicleEntry
uint32 m_uiLocomotionType; // 34
float m_msslTrgtImpactTexRadius; // 35
uint32 m_uiSeatIndicatorType; // 36
- // 37, new in 3.1
+ uint32 m_powerType; // 37, new in 3.1
// 38, new in 3.1
// 39, new in 3.1
};