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authorQAston <none@none>2009-07-31 15:35:31 +0200
committerQAston <none@none>2009-07-31 15:35:31 +0200
commit0fdd7cd5ded7e781e4e92edbf7d7d03a7a9bd524 (patch)
tree68b202545345d0296d36e8ee14ec23ca384fb3bf /src/game/Debugcmds.cpp
parent9b56360b4c898c19d2762fe6ce04c08aca4df0d4 (diff)
*Remove data from world.sql - it exists now only for structure documentation.
*Remove debug spell_check command - such things shouldn't belong to core. --HG-- branch : trunk
Diffstat (limited to 'src/game/Debugcmds.cpp')
-rw-r--r--src/game/Debugcmds.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/game/Debugcmds.cpp b/src/game/Debugcmds.cpp
index e504865cbc3..a3faf1ec746 100644
--- a/src/game/Debugcmds.cpp
+++ b/src/game/Debugcmds.cpp
@@ -801,14 +801,6 @@ bool ChatHandler::HandleDebugSpawnVehicle(const char* args)
return true;
}
-bool ChatHandler::HandleDebugSpellCheckCommand(const char* /*args*/)
-{
- sLog.outString( "Check expected in code spell properties base at table 'spell_check' content...");
- spellmgr.CheckUsedSpells("spell_check");
- return true;
-}
-
-
bool ChatHandler::HandleDebugSendLargePacketCommand(const char* /*args*/)
{
const char* stuffingString = "This is a dummy string to push the packet's size beyond 128000 bytes. ";