diff options
author | megamage <none@none> | 2009-04-05 16:43:17 -0500 |
---|---|---|
committer | megamage <none@none> | 2009-04-05 16:43:17 -0500 |
commit | 274759b04aee651582fe8e54eaa23f7498179f25 (patch) | |
tree | 6236f3e89e4ca28c237c368bdb69dbbb1d990633 /src/game/Debugcmds.cpp | |
parent | 022e2df6123ae0d01aad71dd2031beaf1e3f2030 (diff) |
[7614] Sort/rename debug commands, Move packet send commands to new ".debug send " subcommands list. Author: VladimirMangos
Also drop not implemented .debug inarc
Add to .debug send spellfail support for up to 2 additional args for spell fail packet.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Debugcmds.cpp')
-rw-r--r-- | src/game/Debugcmds.cpp | 50 |
1 files changed, 30 insertions, 20 deletions
diff --git a/src/game/Debugcmds.cpp b/src/game/Debugcmds.cpp index 6e7ef493ce5..3bd630f799b 100644 --- a/src/game/Debugcmds.cpp +++ b/src/game/Debugcmds.cpp @@ -33,22 +33,7 @@ #include <fstream> #include "ObjectMgr.h" -bool ChatHandler::HandleDebugInArcCommand(const char* /*args*/) -{ - Object *obj = getSelectedUnit(); - - if(!obj) - { - SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); - return true; - } - - SendSysMessage(LANG_NOT_IMPLEMENTED); - - return true; -} - -bool ChatHandler::HandleDebugSpellFailCommand(const char* args) +bool ChatHandler::HandleDebugSendSpellFailCommand(const char* args) { if(!args) return false; @@ -58,17 +43,31 @@ bool ChatHandler::HandleDebugSpellFailCommand(const char* args) return false; uint8 failnum = (uint8)atoi(px); + if(failnum==0 && *px!='0') + return false; + + char* p1 = strtok(NULL, " "); + uint8 failarg1 = p1 ? (uint8)atoi(p1) : 0; + + char* p2 = strtok(NULL, " "); + uint8 failarg2 = p2 ? (uint8)atoi(p2) : 0; + WorldPacket data(SMSG_CAST_FAILED, 5); data << uint8(0); data << uint32(133); data << uint8(failnum); + if(p1 || p2) + data << uint32(failarg1); + if(p2) + data << uint32(failarg2); + m_session->SendPacket(&data); return true; } -bool ChatHandler::HandleDebugSetPoiCommand(const char* args) +bool ChatHandler::HandleDebugSendPoiCommand(const char* args) { Player *pPlayer = m_session->GetPlayer(); Unit* target = getSelectedUnit(); @@ -94,7 +93,7 @@ bool ChatHandler::HandleDebugSetPoiCommand(const char* args) return true; } -bool ChatHandler::HandleDebugEquipErrorCommand(const char* args) +bool ChatHandler::HandleDebugSendEquipErrorCommand(const char* args) { if(!args) return false; @@ -104,7 +103,7 @@ bool ChatHandler::HandleDebugEquipErrorCommand(const char* args) return true; } -bool ChatHandler::HandleDebugSellErrorCommand(const char* args) +bool ChatHandler::HandleDebugSendSellErrorCommand(const char* args) { if(!args) return false; @@ -114,7 +113,7 @@ bool ChatHandler::HandleDebugSellErrorCommand(const char* args) return true; } -bool ChatHandler::HandleDebugBuyErrorCommand(const char* args) +bool ChatHandler::HandleDebugSendBuyErrorCommand(const char* args) { if(!args) return false; @@ -719,3 +718,14 @@ bool ChatHandler::HandleDebugSetItemFlagCommand(const char* args) return true; } + +//show animation +bool ChatHandler::HandleDebugAnimCommand(const char* args) +{ + if (!*args) + return false; + + uint32 anim_id = atoi((char*)args); + m_session->GetPlayer()->HandleEmoteCommand(anim_id); + return true; +} |