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authormegamage <none@none>2009-04-17 15:08:58 -0500
committermegamage <none@none>2009-04-17 15:08:58 -0500
commitc7d78b5ff930b433c7f09471e825b79e6d9bee4f (patch)
tree127c9aed7e8ac65d379ac4bcdd18fc73049e3e37 /src/game/Debugcmds.cpp
parentaf935468df3af499bcae5018845ea6609f026a5b (diff)
*Some work on vehicles.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Debugcmds.cpp')
-rw-r--r--src/game/Debugcmds.cpp51
1 files changed, 51 insertions, 0 deletions
diff --git a/src/game/Debugcmds.cpp b/src/game/Debugcmds.cpp
index e50ca1677de..940edeb74c2 100644
--- a/src/game/Debugcmds.cpp
+++ b/src/game/Debugcmds.cpp
@@ -32,6 +32,10 @@
#include "BattleGroundMgr.h"
#include <fstream>
#include "ObjectMgr.h"
+#include "Cell.h"
+#include "CellImpl.h"
+#include "GridNotifiers.h"
+#include "GridNotifiersImpl.h"
bool ChatHandler::HandleDebugSendSpellFailCommand(const char* args)
{
@@ -673,6 +677,53 @@ bool ChatHandler::HandleDebugHostilRefList(const char * /*args*/)
return true;
}
+bool ChatHandler::HandleDebugSetVehicleId(const char *args)
+{
+ Unit* target = getSelectedUnit();
+ if(!target || target->GetTypeId() != TYPEID_UNIT || !((Creature*)target)->isVehicle())
+ return false;
+
+ if(!args)
+ return false;
+
+ char* i = strtok((char*)args, " ");
+ if(!i)
+ return false;
+
+ uint32 id = (uint32)atoi(i);
+ ((Vehicle*)target)->SetVehicleId(id);
+ target->SendUpdateObjectToAllExcept(NULL);
+ PSendSysMessage("Vehicle id set to %u", id);
+ return true;
+}
+
+bool ChatHandler::HandleDebugEnterVehicle(const char * args)
+{
+ Unit* target = getSelectedUnit();
+ if(!target || target->GetTypeId() != TYPEID_UNIT || !((Creature*)target)->isVehicle())
+ return false;
+
+ if(!args)
+ return false;
+
+ char* i = strtok((char*)args, " ");
+ if(!i)
+ return false;
+
+ uint32 entry = (uint32)atoi(i);
+ Creature *passenger = NULL;
+ Trinity::AllCreaturesOfEntryInRange check(m_session->GetPlayer(), entry, 20.0f);
+ Trinity::CreatureSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(m_session->GetPlayer(), passenger, check);
+ m_session->GetPlayer()->VisitNearbyObject(20.0f, searcher);
+ if(!passenger || passenger == target)
+ return false;
+
+ ((Vehicle*)target)->AddPassenger(passenger);
+
+ PSendSysMessage("Creature entered vehicle");
+ return true;
+}
+
bool ChatHandler::HandleDebugSpawnVehicle(const char* args)
{
if(!args)