diff options
author | Spp <none@none> | 2010-04-07 19:14:10 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-07 19:14:10 +0200 |
commit | d19e12708001fbef2308be0e8cb5375a2ac7af48 (patch) | |
tree | 09fc8f67a6197802e0512950f0b0a3438a9834e8 /src/game/Debugcmds.cpp | |
parent | 2e127f7a30706dc1d40c65de22ff02851732da24 (diff) |
Code style (game + scripts only):
"if(" --> "if ("
--HG--
branch : trunk
Diffstat (limited to 'src/game/Debugcmds.cpp')
-rw-r--r-- | src/game/Debugcmds.cpp | 104 |
1 files changed, 52 insertions, 52 deletions
diff --git a/src/game/Debugcmds.cpp b/src/game/Debugcmds.cpp index 8695d70fef9..2f827610657 100644 --- a/src/game/Debugcmds.cpp +++ b/src/game/Debugcmds.cpp @@ -136,7 +136,7 @@ bool ChatHandler::HandleDebugSendOpcodeCommand(const char* /*args*/) player = m_session->GetPlayer(); else player = (Player*)unit; - if(!unit) unit = player; + if (!unit) unit = player; std::ifstream ifs("opcode.txt"); if (ifs.bad()) @@ -152,57 +152,57 @@ bool ChatHandler::HandleDebugSendOpcodeCommand(const char* /*args*/) std::string type; ifs >> type; - if(type == "") + if (type == "") break; - if(type == "uint8") + if (type == "uint8") { uint16 val1; ifs >> val1; data << uint8(val1); } - else if(type == "uint16") + else if (type == "uint16") { uint16 val2; ifs >> val2; data << val2; } - else if(type == "uint32") + else if (type == "uint32") { uint32 val3; ifs >> val3; data << val3; } - else if(type == "uint64") + else if (type == "uint64") { uint64 val4; ifs >> val4; data << val4; } - else if(type == "float") + else if (type == "float") { float val5; ifs >> val5; data << val5; } - else if(type == "string") + else if (type == "string") { std::string val6; ifs >> val6; data << val6; } - else if(type == "appitsguid") + else if (type == "appitsguid") { data.append(unit->GetPackGUID()); } - else if(type == "appmyguid") + else if (type == "appmyguid") { data.append(player->GetPackGUID()); } - else if(type == "appgoguid") + else if (type == "appgoguid") { GameObject *obj = GetNearbyGameObject(); - if(!obj) + if (!obj) { PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, 0); SetSentErrorMessage(true); @@ -211,10 +211,10 @@ bool ChatHandler::HandleDebugSendOpcodeCommand(const char* /*args*/) } data.append(obj->GetPackGUID()); } - else if(type == "goguid") + else if (type == "goguid") { GameObject *obj = GetNearbyGameObject(); - if(!obj) + if (!obj) { PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, 0); SetSentErrorMessage(true); @@ -223,21 +223,21 @@ bool ChatHandler::HandleDebugSendOpcodeCommand(const char* /*args*/) } data << uint64(obj->GetGUID()); } - else if(type == "myguid") + else if (type == "myguid") { data << uint64(player->GetGUID()); } - else if(type == "itsguid") + else if (type == "itsguid") { data << uint64(unit->GetGUID()); } - else if(type == "pos") + else if (type == "pos") { data << unit->GetPositionX(); data << unit->GetPositionY(); data << unit->GetPositionZ(); } - else if(type == "mypos") + else if (type == "mypos") { data << player->GetPositionX(); data << player->GetPositionY(); @@ -439,7 +439,7 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args) SendSysMessage(state_str.c_str()); for (uint8 i = PLAYER_SLOT_START; i < PLAYER_SLOT_END; ++i) { - if(i >= BUYBACK_SLOT_START && i < BUYBACK_SLOT_END) + if (i >= BUYBACK_SLOT_START && i < BUYBACK_SLOT_END) continue; Item *item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i); @@ -468,7 +468,7 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args) for (size_t i = 0; i < updateQueue.size(); ++i) { Item *item = updateQueue[i]; - if(!item) continue; + if (!item) continue; Bag *container = item->GetContainer(); uint8 bag_slot = container ? container->GetSlot() : uint8(INVENTORY_SLOT_BAG_0); @@ -494,7 +494,7 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args) std::vector<Item *> &updateQueue = player->GetItemUpdateQueue(); for (uint8 i = PLAYER_SLOT_START; i < PLAYER_SLOT_END; ++i) { - if(i >= BUYBACK_SLOT_START && i < BUYBACK_SLOT_END) + if (i >= BUYBACK_SLOT_START && i < BUYBACK_SLOT_END) continue; Item *item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i); @@ -545,7 +545,7 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args) error = true; continue; } - if(item->IsBag()) + if (item->IsBag()) { Bag *bag = (Bag*)item; for (uint8 j = 0; j < bag->GetBagSize(); ++j) @@ -611,7 +611,7 @@ bool ChatHandler::HandleDebugGetItemStateCommand(const char* args) for (size_t i = 0; i < updateQueue.size(); ++i) { Item *item = updateQueue[i]; - if(!item) continue; + if (!item) continue; if (item->GetOwnerGUID() != player->GetGUID()) { @@ -662,7 +662,7 @@ bool ChatHandler::HandleDebugArenaCommand(const char * /*args*/) bool ChatHandler::HandleDebugThreatList(const char * /*args*/) { Creature* target = getSelectedCreature(); - if(!target || target->isTotem() || target->isPet()) + if (!target || target->isTotem() || target->isPet()) return false; std::list<HostileReference*>& tlist = target->getThreatManager().getThreatList(); @@ -672,7 +672,7 @@ bool ChatHandler::HandleDebugThreatList(const char * /*args*/) for (itr = tlist.begin(); itr != tlist.end(); ++itr) { Unit* unit = (*itr)->getTarget(); - if(!unit) + if (!unit) continue; ++cnt; PSendSysMessage(" %u. %s (guid %u) - threat %f",cnt,unit->GetName(), unit->GetGUIDLow(), (*itr)->getThreat()); @@ -684,14 +684,14 @@ bool ChatHandler::HandleDebugThreatList(const char * /*args*/) bool ChatHandler::HandleDebugHostileRefList(const char * /*args*/) { Unit* target = getSelectedUnit(); - if(!target) + if (!target) target = m_session->GetPlayer(); HostileReference* ref = target->getHostileRefManager().getFirst(); uint32 cnt = 0; PSendSysMessage("Hostil reference list of %s (guid %u)",target->GetName(), target->GetGUIDLow()); while (ref) { - if(Unit * unit = ref->getSource()->getOwner()) + if (Unit * unit = ref->getSource()->getOwner()) { ++cnt; PSendSysMessage(" %u. %s (guid %u) - threat %f",cnt,unit->GetName(), unit->GetGUIDLow(), ref->getThreat()); @@ -705,14 +705,14 @@ bool ChatHandler::HandleDebugHostileRefList(const char * /*args*/) bool ChatHandler::HandleDebugSetVehicleId(const char *args) { Unit* target = getSelectedUnit(); - if(!target || target->IsVehicle()) + if (!target || target->IsVehicle()) return false; - if(!args) + if (!args) return false; char* i = strtok((char*)args, " "); - if(!i) + if (!i) return false; uint32 id = (uint32)atoi(i); @@ -724,14 +724,14 @@ bool ChatHandler::HandleDebugSetVehicleId(const char *args) bool ChatHandler::HandleDebugEnterVehicle(const char * args) { Unit* target = getSelectedUnit(); - if(!target || !target->IsVehicle()) + if (!target || !target->IsVehicle()) return false; - if(!args) + if (!args) return false; char* i = strtok((char*)args, " "); - if(!i) + if (!i) return false; char* j = strtok(NULL, " "); @@ -739,7 +739,7 @@ bool ChatHandler::HandleDebugEnterVehicle(const char * args) uint32 entry = (uint32)atoi(i); int8 seatId = j ? (int8)atoi(j) : -1; - if(!entry) + if (!entry) m_session->GetPlayer()->EnterVehicle(target, seatId); else { @@ -747,7 +747,7 @@ bool ChatHandler::HandleDebugEnterVehicle(const char * args) Trinity::AllCreaturesOfEntryInRange check(m_session->GetPlayer(), entry, 20.0f); Trinity::CreatureSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(m_session->GetPlayer(), passenger, check); m_session->GetPlayer()->VisitNearbyObject(30.0f, searcher); - if(!passenger || passenger == target) + if (!passenger || passenger == target) return false; passenger->EnterVehicle(target, seatId); } @@ -772,7 +772,7 @@ bool ChatHandler::HandleDebugSpawnVehicle(const char* args) float x, y, z, o = m_session->GetPlayer()->GetOrientation(); m_session->GetPlayer()->GetClosePoint(x, y, z, m_session->GetPlayer()->GetObjectSize()); - if(!i) + if (!i) return m_session->GetPlayer()->SummonCreature(entry, x, y, z, o); uint32 id = (uint32)atoi(i); @@ -791,7 +791,7 @@ bool ChatHandler::HandleDebugSpawnVehicle(const char* args) Map *map = m_session->GetPlayer()->GetMap(); - if(!v->Create(objmgr.GenerateLowGuid(HIGHGUID_VEHICLE), map, m_session->GetPlayer()->GetPhaseMask(), entry, id, m_session->GetPlayer()->GetTeam(), x, y, z, o)) + if (!v->Create(objmgr.GenerateLowGuid(HIGHGUID_VEHICLE), map, m_session->GetPlayer()->GetPhaseMask(), entry, id, m_session->GetPlayer()->GetTeam(), x, y, z, o)) { delete v; return false; @@ -945,7 +945,7 @@ bool ChatHandler::HandleDebugSetAuraStateCommand(const char* args) bool ChatHandler::HandleDebugSetValueCommand(const char* args) { - if(!*args) + if (!*args) return false; char* px = strtok((char*)args, " "); @@ -956,7 +956,7 @@ bool ChatHandler::HandleDebugSetValueCommand(const char* args) return false; WorldObject* target = getSelectedObject(); - if(!target) + if (!target) { SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); SetSentErrorMessage(true); @@ -966,7 +966,7 @@ bool ChatHandler::HandleDebugSetValueCommand(const char* args) uint64 guid = target->GetGUID(); uint32 Opcode = (uint32)atoi(px); - if(Opcode >= target->GetValuesCount()) + if (Opcode >= target->GetValuesCount()) { PSendSysMessage(LANG_TOO_BIG_INDEX, Opcode, GUID_LOPART(guid), target->GetValuesCount()); return false; @@ -974,9 +974,9 @@ bool ChatHandler::HandleDebugSetValueCommand(const char* args) uint32 iValue; float fValue; bool isint32 = true; - if(pz) + if (pz) isint32 = (bool)atoi(pz); - if(isint32) + if (isint32) { iValue = (uint32)atoi(py); sLog.outDebug(GetTrinityString(LANG_SET_UINT), GUID_LOPART(guid), Opcode, iValue); @@ -996,7 +996,7 @@ bool ChatHandler::HandleDebugSetValueCommand(const char* args) bool ChatHandler::HandleDebugGetValueCommand(const char* args) { - if(!*args) + if (!*args) return false; char* px = strtok((char*)args, " "); @@ -1006,7 +1006,7 @@ bool ChatHandler::HandleDebugGetValueCommand(const char* args) return false; Unit* target = getSelectedUnit(); - if(!target) + if (!target) { SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); SetSentErrorMessage(true); @@ -1016,7 +1016,7 @@ bool ChatHandler::HandleDebugGetValueCommand(const char* args) uint64 guid = target->GetGUID(); uint32 Opcode = (uint32)atoi(px); - if(Opcode >= target->GetValuesCount()) + if (Opcode >= target->GetValuesCount()) { PSendSysMessage(LANG_TOO_BIG_INDEX, Opcode, GUID_LOPART(guid), target->GetValuesCount()); return false; @@ -1024,10 +1024,10 @@ bool ChatHandler::HandleDebugGetValueCommand(const char* args) uint32 iValue; float fValue; bool isint32 = true; - if(pz) + if (pz) isint32 = (bool)atoi(pz); - if(isint32) + if (isint32) { iValue = target->GetUInt32Value( Opcode ); sLog.outDebug(GetTrinityString(LANG_GET_UINT), GUID_LOPART(guid), Opcode, iValue); @@ -1045,7 +1045,7 @@ bool ChatHandler::HandleDebugGetValueCommand(const char* args) bool ChatHandler::HandleDebugMod32ValueCommand(const char* args) { - if(!*args) + if (!*args) return false; char* px = strtok((char*)args, " "); @@ -1057,7 +1057,7 @@ bool ChatHandler::HandleDebugMod32ValueCommand(const char* args) uint32 Opcode = (uint32)atoi(px); int Value = atoi(py); - if(Opcode >= m_session->GetPlayer()->GetValuesCount()) + if (Opcode >= m_session->GetPlayer()->GetValuesCount()) { PSendSysMessage(LANG_TOO_BIG_INDEX, Opcode, m_session->GetPlayer()->GetGUIDLow(), m_session->GetPlayer( )->GetValuesCount()); return false; @@ -1077,7 +1077,7 @@ bool ChatHandler::HandleDebugMod32ValueCommand(const char* args) bool ChatHandler::HandleDebugUpdateCommand(const char* args) { - if(!*args) + if (!*args) return false; uint32 updateIndex; @@ -1093,13 +1093,13 @@ bool ChatHandler::HandleDebugUpdateCommand(const char* args) return false; } - if(!pUpdateIndex) + if (!pUpdateIndex) { return true; } updateIndex = atoi(pUpdateIndex); //check updateIndex - if(chr->GetTypeId() == TYPEID_PLAYER) + if (chr->GetTypeId() == TYPEID_PLAYER) { if (updateIndex>=PLAYER_END) return true; } |