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authormegamage <none@none>2009-02-15 12:13:34 -0600
committermegamage <none@none>2009-02-15 12:13:34 -0600
commitff63eece3ce554876a4f63c1f916a862672aa0a3 (patch)
tree5f4df67cda753553ba6cbc09d0b13c13eda433e9 /src/game/Debugcmds.cpp
parent96352844949dee0522e7afb3684577886a70a226 (diff)
Propertly send SMSG_SET_PHASE_SHIFT to inform client about phase shift at phase change. Author: GriffonHeart
--HG-- branch : trunk
Diffstat (limited to 'src/game/Debugcmds.cpp')
-rw-r--r--src/game/Debugcmds.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/game/Debugcmds.cpp b/src/game/Debugcmds.cpp
index 60f1536963f..68e934abc7c 100644
--- a/src/game/Debugcmds.cpp
+++ b/src/game/Debugcmds.cpp
@@ -649,3 +649,13 @@ bool ChatHandler::HandleSendLargePacketCommand(const char* args)
SendSysMessage(ss.str().c_str());
return true;
}
+
+bool ChatHandler::HandleSendSetPhaseShiftCommand(const char* args)
+{
+ if(!args)
+ return false;
+
+ uint32 PhaseShift = atoi(args);
+ m_session->SendSetPhaseShift(PhaseShift);
+ return true;
+}