diff options
author | megamage <none@none> | 2009-02-17 21:54:48 -0600 |
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committer | megamage <none@none> | 2009-02-17 21:54:48 -0600 |
commit | 89ba43ef3e3f8d4b563c9e8efaf06bf7f7b44065 (patch) | |
tree | fbe73c4d529f195d51b8ca4b62be8443da80becf /src/game/DynamicObject.cpp | |
parent | be53cfe1044d7e913c4c11a7245e2d2846826363 (diff) | |
parent | 3931b802f1b8b890a615e5b2a4c0ed70407468d7 (diff) |
*Merge.
--HG--
branch : trunk
Diffstat (limited to 'src/game/DynamicObject.cpp')
-rw-r--r-- | src/game/DynamicObject.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/DynamicObject.cpp b/src/game/DynamicObject.cpp index d9e46e2b52e..677a31b34de 100644 --- a/src/game/DynamicObject.cpp +++ b/src/game/DynamicObject.cpp @@ -154,3 +154,4 @@ bool DynamicObject::isVisibleForInState(Player const* u, bool inVisibleList) con && (IsWithinDistInMap(u,World::GetMaxVisibleDistanceForObject()+(inVisibleList ? World::GetVisibleObjectGreyDistance() : 0.0f), false) || GetCasterGUID() == u->GetGUID()); } + |