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authormegamage <none@none>2009-04-30 23:38:21 -0500
committermegamage <none@none>2009-04-30 23:38:21 -0500
commit8a57a94eca3367dd11afdce7b11d3aba415ae0bf (patch)
tree1fd8c050c612d0a2e492cf54e9b4e5ec4a585608 /src/game/DynamicObject.cpp
parentb3cb9fb007a51c98cefba626ba1ea59cab417f4e (diff)
parent570b148264b041a30e0b3ca453df0eacbe5bf4a4 (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/game/DynamicObject.cpp')
-rw-r--r--src/game/DynamicObject.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/DynamicObject.cpp b/src/game/DynamicObject.cpp
index d294886619c..8969e4dfe04 100644
--- a/src/game/DynamicObject.cpp
+++ b/src/game/DynamicObject.cpp
@@ -88,7 +88,7 @@ bool DynamicObject::Create( uint32 guidlow, Unit *caster, uint32 spellId, uint32
SetUInt64Value( DYNAMICOBJECT_CASTER, caster->GetGUID() );
SetUInt32Value( DYNAMICOBJECT_BYTES, 0x00000001 );
SetUInt32Value( DYNAMICOBJECT_SPELLID, spellId );
- SetFloatValue( DYNAMICOBJECT_RADIUS, radius * 2); //diameter?
+ SetFloatValue( DYNAMICOBJECT_RADIUS, radius);
SetFloatValue( DYNAMICOBJECT_POS_X, x );
SetFloatValue( DYNAMICOBJECT_POS_Y, y );
SetFloatValue( DYNAMICOBJECT_POS_Z, z );