diff options
author | megamage <none@none> | 2009-04-30 23:38:21 -0500 |
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committer | megamage <none@none> | 2009-04-30 23:38:21 -0500 |
commit | 8a57a94eca3367dd11afdce7b11d3aba415ae0bf (patch) | |
tree | 1fd8c050c612d0a2e492cf54e9b4e5ec4a585608 /src/game/DynamicObject.cpp | |
parent | b3cb9fb007a51c98cefba626ba1ea59cab417f4e (diff) | |
parent | 570b148264b041a30e0b3ca453df0eacbe5bf4a4 (diff) |
*Merge.
--HG--
branch : trunk
Diffstat (limited to 'src/game/DynamicObject.cpp')
-rw-r--r-- | src/game/DynamicObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/DynamicObject.cpp b/src/game/DynamicObject.cpp index d294886619c..8969e4dfe04 100644 --- a/src/game/DynamicObject.cpp +++ b/src/game/DynamicObject.cpp @@ -88,7 +88,7 @@ bool DynamicObject::Create( uint32 guidlow, Unit *caster, uint32 spellId, uint32 SetUInt64Value( DYNAMICOBJECT_CASTER, caster->GetGUID() ); SetUInt32Value( DYNAMICOBJECT_BYTES, 0x00000001 ); SetUInt32Value( DYNAMICOBJECT_SPELLID, spellId ); - SetFloatValue( DYNAMICOBJECT_RADIUS, radius * 2); //diameter? + SetFloatValue( DYNAMICOBJECT_RADIUS, radius); SetFloatValue( DYNAMICOBJECT_POS_X, x ); SetFloatValue( DYNAMICOBJECT_POS_Y, y ); SetFloatValue( DYNAMICOBJECT_POS_Z, z ); |