diff options
author | megamage <none@none> | 2009-02-04 17:22:43 -0600 |
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committer | megamage <none@none> | 2009-02-04 17:22:43 -0600 |
commit | d69198732e65002b53bab3a85779107490fe4dd2 (patch) | |
tree | e1f4b11f1964cc42ac05c79bdc43eedc1db16866 /src/game/DynamicObject.cpp | |
parent | 5d4d9530556eb66940775f12c3cc5f3c115447ca (diff) | |
parent | c745eba4a1d122b4184b27a982674c86ff193c23 (diff) |
*Merge.
--HG--
branch : trunk
Diffstat (limited to 'src/game/DynamicObject.cpp')
-rw-r--r-- | src/game/DynamicObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/DynamicObject.cpp b/src/game/DynamicObject.cpp index 1e356cd95d3..09856f1233e 100644 --- a/src/game/DynamicObject.cpp +++ b/src/game/DynamicObject.cpp @@ -156,7 +156,7 @@ void DynamicObject::Delay(int32 delaytime) bool DynamicObject::isVisibleForInState(Player const* u, bool inVisibleList) const { - return IsInWorld() && u->IsInWorld() + return IsInWorld() && u->IsInWorld() && (IsWithinDistInMap(u,World::GetMaxVisibleDistanceForObject()+(inVisibleList ? World::GetVisibleObjectGreyDistance() : 0.0f), false) || GetCasterGUID() == u->GetGUID()); } |