diff options
author | megamage <none@none> | 2009-02-04 17:22:43 -0600 |
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committer | megamage <none@none> | 2009-02-04 17:22:43 -0600 |
commit | d69198732e65002b53bab3a85779107490fe4dd2 (patch) | |
tree | e1f4b11f1964cc42ac05c79bdc43eedc1db16866 /src/game/FleeingMovementGenerator.cpp | |
parent | 5d4d9530556eb66940775f12c3cc5f3c115447ca (diff) | |
parent | c745eba4a1d122b4184b27a982674c86ff193c23 (diff) |
*Merge.
--HG--
branch : trunk
Diffstat (limited to 'src/game/FleeingMovementGenerator.cpp')
-rw-r--r-- | src/game/FleeingMovementGenerator.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/FleeingMovementGenerator.cpp b/src/game/FleeingMovementGenerator.cpp index 72d7ab1c3eb..c64b653d5e9 100644 --- a/src/game/FleeingMovementGenerator.cpp +++ b/src/game/FleeingMovementGenerator.cpp @@ -53,14 +53,14 @@ template<> bool FleeingMovementGenerator<Creature>::GetDestination(float &x, float &y, float &z) const { if(i_destinationHolder.HasArrived()) - return false; - - i_destinationHolder.GetDestination(x, y, z); + return false; + + i_destinationHolder.GetDestination(x, y, z); return true; } template<> -bool FleeingMovementGenerator<Player>::GetDestination(float &x, float &y, float &z) const +bool FleeingMovementGenerator<Player>::GetDestination(float &x, float &y, float &z) const { return false; } |