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authormaximius <none@none>2009-10-17 15:35:07 -0700
committermaximius <none@none>2009-10-17 15:35:07 -0700
commit26b5e033ffde3d161382fc9addbfa99738379641 (patch)
treea344f369ca32945f787a02dee35c3dbe342bed7e /src/game/FleeingMovementGenerator.h
parentf21f47005dcb6b76e1abc9f35fbcd03eed191bff (diff)
*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget --HG-- branch : trunk
Diffstat (limited to 'src/game/FleeingMovementGenerator.h')
-rw-r--r--src/game/FleeingMovementGenerator.h13
1 files changed, 0 insertions, 13 deletions
diff --git a/src/game/FleeingMovementGenerator.h b/src/game/FleeingMovementGenerator.h
index 0bc4bdb9757..98a2058ad1d 100644
--- a/src/game/FleeingMovementGenerator.h
+++ b/src/game/FleeingMovementGenerator.h
@@ -17,39 +17,31 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-
#ifndef TRINITY_FLEEINGMOVEMENTGENERATOR_H
#define TRINITY_FLEEINGMOVEMENTGENERATOR_H
-
#include "MovementGenerator.h"
#include "DestinationHolder.h"
#include "Traveller.h"
-
template<class T>
class TRINITY_DLL_SPEC FleeingMovementGenerator
: public MovementGeneratorMedium< T, FleeingMovementGenerator<T> >
{
public:
FleeingMovementGenerator(uint64 fright) : i_frightGUID(fright), i_nextCheckTime(0) {}
-
void Initialize(T &);
void Finalize(T &);
void Reset(T &);
bool Update(T &, const uint32 &);
bool GetDestination(float &x, float &y, float &z) const;
-
MovementGeneratorType GetMovementGeneratorType() { return FLEEING_MOTION_TYPE; }
-
private:
void _setTargetLocation(T &owner);
bool _getPoint(T &owner, float &x, float &y, float &z);
bool _setMoveData(T &owner);
void _Init(T &);
-
bool is_water_ok :1;
bool is_land_ok :1;
bool i_only_forward:1;
-
float i_caster_x;
float i_caster_y;
float i_caster_z;
@@ -58,10 +50,8 @@ class TRINITY_DLL_SPEC FleeingMovementGenerator
float i_cur_angle;
uint64 i_frightGUID;
TimeTracker i_nextCheckTime;
-
DestinationHolder< Traveller<T> > i_destinationHolder;
};
-
class MANGOS_DLL_SPEC TimedFleeingMovementGenerator
: public FleeingMovementGenerator<Creature>
{
@@ -69,14 +59,11 @@ class MANGOS_DLL_SPEC TimedFleeingMovementGenerator
TimedFleeingMovementGenerator(uint64 fright, uint32 time) :
FleeingMovementGenerator<Creature>(fright),
i_totalFleeTime(time) {}
-
MovementGeneratorType GetMovementGeneratorType() { return TIMED_FLEEING_MOTION_TYPE; }
bool Update(Unit &, const uint32 &);
void Finalize(Unit &);
-
private:
TimeTracker i_totalFleeTime;
};
-
#endif