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authormaximius <none@none>2009-11-01 17:53:07 -0800
committermaximius <none@none>2009-11-01 17:53:07 -0800
commitb257a28fa9a9177df32845db8171d376bd6d4404 (patch)
treed1093029c66fc36a705aa0f344ba3a4fb77e36d5 /src/game/Formulas.h
parent2b2b2a1d0ec0e8942b27047f6706f29775a00eb8 (diff)
*Cleanup, fix many cases of unoptimized loops, potential crashes, excessively large data types, unnecessary or wrong casts, non-standardized function calls, and so on..
*Proper Maexxna Web Spray locations (old locations sent players flying into the air) --HG-- branch : trunk
Diffstat (limited to 'src/game/Formulas.h')
-rw-r--r--src/game/Formulas.h74
1 files changed, 37 insertions, 37 deletions
diff --git a/src/game/Formulas.h b/src/game/Formulas.h
index 2ec175f95be..41e75905df2 100644
--- a/src/game/Formulas.h
+++ b/src/game/Formulas.h
@@ -27,61 +27,61 @@ namespace Trinity
{
namespace Honor
{
- inline uint32 hk_honor_at_level(uint32 level, uint32 count=1)
+ inline uint32 hk_honor_at_level(uint8 level, uint32 count = 1)
{
- return (uint32)ceil(count*(-0.53177f + 0.59357f * exp((level +23.54042f) / 26.07859f )));
+ return uint32(ceil(count*(-0.53177f + 0.59357f * exp((level + 23.54042f) / 26.07859f))));
}
}
namespace XP
{
enum XPColorChar { RED, ORANGE, YELLOW, GREEN, GRAY };
- inline uint32 GetGrayLevel(uint32 pl_level)
+ inline uint8 GetGrayLevel(uint8 pl_level)
{
- if( pl_level <= 5 )
+ if (pl_level <= 5)
return 0;
- else if( pl_level <= 39 )
+ else if (pl_level <= 39)
return pl_level - 5 - pl_level/10;
- else if( pl_level <= 59 )
+ else if (pl_level <= 59)
return pl_level - 1 - pl_level/5;
else
return pl_level - 9;
}
- inline XPColorChar GetColorCode(uint32 pl_level, uint32 mob_level)
+ inline XPColorChar GetColorCode(uint8 pl_level, uint8 mob_level)
{
- if( mob_level >= pl_level + 5 )
+ if (mob_level >= pl_level + 5)
return RED;
- else if( mob_level >= pl_level + 3 )
+ else if (mob_level >= pl_level + 3)
return ORANGE;
- else if( mob_level >= pl_level - 2 )
+ else if (mob_level >= pl_level - 2)
return YELLOW;
- else if( mob_level > GetGrayLevel(pl_level) )
+ else if (mob_level > GetGrayLevel(pl_level))
return GREEN;
else
return GRAY;
}
- inline uint32 GetZeroDifference(uint32 pl_level)
+ inline uint8 GetZeroDifference(uint8 pl_level)
{
- if( pl_level < 8 ) return 5;
- if( pl_level < 10 ) return 6;
- if( pl_level < 12 ) return 7;
- if( pl_level < 16 ) return 8;
- if( pl_level < 20 ) return 9;
- if( pl_level < 30 ) return 11;
- if( pl_level < 40 ) return 12;
- if( pl_level < 45 ) return 13;
- if( pl_level < 50 ) return 14;
- if( pl_level < 55 ) return 15;
- if( pl_level < 60 ) return 16;
+ if (pl_level < 8) return 5;
+ if (pl_level < 10) return 6;
+ if (pl_level < 12) return 7;
+ if (pl_level < 16) return 8;
+ if (pl_level < 20) return 9;
+ if (pl_level < 30) return 11;
+ if (pl_level < 40) return 12;
+ if (pl_level < 45) return 13;
+ if (pl_level < 50) return 14;
+ if (pl_level < 55) return 15;
+ if (pl_level < 60) return 16;
return 17;
}
- inline uint32 BaseGain(uint32 pl_level, uint32 mob_level, ContentLevels content)
+ inline uint32 BaseGain(uint8 pl_level, uint8 mob_level, ContentLevels content)
{
uint32 nBaseExp;
- switch(content)
+ switch (content)
{
case CONTENT_1_60: nBaseExp = 45; break;
case CONTENT_61_70: nBaseExp = 235; break;
@@ -91,19 +91,19 @@ namespace Trinity
nBaseExp = 45; break;
}
- if( mob_level >= pl_level )
+ if (mob_level >= pl_level)
{
- uint32 nLevelDiff = mob_level - pl_level;
+ uint8 nLevelDiff = mob_level - pl_level;
if (nLevelDiff > 4)
nLevelDiff = 4;
return ((pl_level*5 + nBaseExp) * (20 + nLevelDiff)/10 + 1)/2;
}
else
{
- uint32 gray_level = GetGrayLevel(pl_level);
- if( mob_level > gray_level )
+ uint8 gray_level = GetGrayLevel(pl_level);
+ if (mob_level > gray_level)
{
- uint32 ZD = GetZeroDifference(pl_level);
+ uint8 ZD = GetZeroDifference(pl_level);
return (pl_level*5 + nBaseExp) * (ZD + mob_level - pl_level)/ZD;
}
return 0;
@@ -112,31 +112,31 @@ namespace Trinity
inline uint32 Gain(Player *pl, Unit *u)
{
- if(u->GetTypeId()==TYPEID_UNIT && (
+ if (u->GetTypeId()==TYPEID_UNIT && (
((Creature*)u)->isTotem() || ((Creature*)u)->isPet() ||
(((Creature*)u)->GetCreatureInfo()->flags_extra & CREATURE_FLAG_EXTRA_NO_XP_AT_KILL) ))
return 0;
- uint32 xp_gain= BaseGain(pl->getLevel(), u->getLevel(), GetContentLevelsForMapAndZone(u->GetMapId(),u->GetZoneId()));
- if( xp_gain == 0 )
+ uint32 xp_gain = BaseGain(pl->getLevel(), u->getLevel(), GetContentLevelsForMapAndZone(u->GetMapId(),u->GetZoneId()));
+ if (xp_gain == 0)
return 0;
- if(u->GetTypeId()==TYPEID_UNIT && ((Creature*)u)->isElite())
+ if (u->GetTypeId() == TYPEID_UNIT && ((Creature*)u)->isElite())
xp_gain *= 2;
- return (uint32)(xp_gain*sWorld.getRate(RATE_XP_KILL));
+ return uint32(xp_gain*sWorld.getRate(RATE_XP_KILL));
}
inline float xp_in_group_rate(uint32 count, bool isRaid)
{
- if(isRaid)
+ if (isRaid)
{
// FIX ME: must apply decrease modifiers dependent from raid size
return 1.0f;
}
else
{
- switch(count)
+ switch (count)
{
case 0:
case 1: