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authorw12x <none@none>2008-10-26 11:50:07 -0500
committerw12x <none@none>2008-10-26 11:50:07 -0500
commit6f2e0ee48a24dff1ac7acf441b1559e9d7c26657 (patch)
treebd28bea52660e6eb2425435ff0e1b0206a21cffe /src/game/GameEvent.cpp
parent55c25d894ed0eb53b7aac6b15bdddf0927565165 (diff)
[svn] * Fixed xp calculation for low level characters when grouped with a higher level player. Patch provided by Reiner030.
* Fixed positive spells being not resistable when cast on hostile units. Patch provided by QAston. * Fixed compile warnings in gcc. Patch provided by WarHead. --HG-- branch : trunk
Diffstat (limited to 'src/game/GameEvent.cpp')
-rw-r--r--src/game/GameEvent.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/GameEvent.cpp b/src/game/GameEvent.cpp
index 1cabcbffe1e..496d6b46f76 100644
--- a/src/game/GameEvent.cpp
+++ b/src/game/GameEvent.cpp
@@ -1527,8 +1527,8 @@ void GameEvent::SendWorldStateUpdate(Player * plr, uint16 event_id)
for(itr = mGameEvent[event_id].conditions.begin(); itr !=mGameEvent[event_id].conditions.end(); ++itr)
{
if(itr->second.done_world_state)
- plr->SendUpdateWorldState(itr->second.done_world_state, itr->second.done);
+ plr->SendUpdateWorldState(itr->second.done_world_state, (uint32)(itr->second.done));
if(itr->second.max_world_state)
- plr->SendUpdateWorldState(itr->second.max_world_state, itr->second.reqNum);
+ plr->SendUpdateWorldState(itr->second.max_world_state, (uint32)(itr->second.reqNum));
}
}