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authormegamage <none@none>2009-02-04 17:22:43 -0600
committermegamage <none@none>2009-02-04 17:22:43 -0600
commitd69198732e65002b53bab3a85779107490fe4dd2 (patch)
treee1f4b11f1964cc42ac05c79bdc43eedc1db16866 /src/game/GameEvent.cpp
parent5d4d9530556eb66940775f12c3cc5f3c115447ca (diff)
parentc745eba4a1d122b4184b27a982674c86ff193c23 (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/game/GameEvent.cpp')
-rw-r--r--src/game/GameEvent.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/GameEvent.cpp b/src/game/GameEvent.cpp
index eea76896053..62f285e25ac 100644
--- a/src/game/GameEvent.cpp
+++ b/src/game/GameEvent.cpp
@@ -238,7 +238,7 @@ void GameEvent::LoadFromDB()
}
// load game event saves
- // 0 1 2
+ // 0 1 2
result = CharacterDatabase.Query("SELECT event_id, state, UNIX_TIMESTAMP(next_start) FROM game_event_save");
count = 0;
@@ -624,7 +624,7 @@ void GameEvent::LoadFromDB()
}
// load conditions of the events
- // 0 1 2 3 4
+ // 0 1 2 3 4
result = WorldDatabase.Query("SELECT event_id, condition_id, req_num, max_world_state_field, done_world_state_field FROM game_event_condition");
count = 0;
@@ -669,7 +669,7 @@ void GameEvent::LoadFromDB()
}
// load condition saves
- // 0 1 2
+ // 0 1 2
result = CharacterDatabase.Query("SELECT event_id, condition_id, done FROM game_event_condition_save");
count = 0;
@@ -1388,7 +1388,7 @@ void GameEvent::UpdateEventQuests(uint16 event_id, bool Activate)
if (Activate) // Add the pair(id,quest) to the multimap
CreatureQuestMap.insert(QuestRelations::value_type(itr->first, itr->second));
else
- {
+ {
if(!hasCreatureQuestActiveEventExcept(itr->second,event_id))
{
// Remove the pair(id,quest) from the multimap
@@ -1413,7 +1413,7 @@ void GameEvent::UpdateEventQuests(uint16 event_id, bool Activate)
if (Activate) // Add the pair(id,quest) to the multimap
GameObjectQuestMap.insert(QuestRelations::value_type(itr->first, itr->second));
else
- {
+ {
if(!hasGameObjectQuestActiveEventExcept(itr->second,event_id))
{
// Remove the pair(id,quest) from the multimap