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authorTrazom62 <none@none>2010-01-18 18:55:40 +0100
committerTrazom62 <none@none>2010-01-18 18:55:40 +0100
commit17d407f347ff67736a79612c81fced98cb4fc114 (patch)
tree5ad72dd95c49e246b998ab6eb507db7ca58fe167 /src/game/GameEventMgr.cpp
parentfaf845b6f2234690d5b20f54443f1a47c31cf503 (diff)
parent9a7746c9fcfe97edb044bde559b14d09d12f8e13 (diff)
merge
--HG-- branch : trunk
Diffstat (limited to 'src/game/GameEventMgr.cpp')
-rw-r--r--src/game/GameEventMgr.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/GameEventMgr.cpp b/src/game/GameEventMgr.cpp
index a884db5dc0f..ed742c9368b 100644
--- a/src/game/GameEventMgr.cpp
+++ b/src/game/GameEventMgr.cpp
@@ -1283,7 +1283,10 @@ void GameEventMgr::GameEventSpawn(int16 event_id)
Creature* pCreature = new Creature;
//sLog.outDebug("Spawning creature %u",*itr);
if (!pCreature->LoadFromDB(*itr, map))
+ {
+ pCreature->CleanupsBeforeDelete();
delete pCreature;
+ }
else
map->Add(pCreature);
}