aboutsummaryrefslogtreecommitdiff
path: root/src/game/GameEventMgr.cpp
diff options
context:
space:
mode:
authormegamage <none@none>2009-06-15 18:02:12 -0500
committermegamage <none@none>2009-06-15 18:02:12 -0500
commit572a9191d970b9b960555c8a5d31efd3160a8b44 (patch)
tree69909d6d37af3164da06a919dd429bef4242bb0c /src/game/GameEventMgr.cpp
parentb7d218febc3d65afce761ff7f5b32f9bc98e581c (diff)
*Some creature display id update. By VladimirMangos and GriffonHeart
--HG-- branch : trunk
Diffstat (limited to 'src/game/GameEventMgr.cpp')
-rw-r--r--src/game/GameEventMgr.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/GameEventMgr.cpp b/src/game/GameEventMgr.cpp
index 0d70a4f5cde..b96fab9ab8b 100644
--- a/src/game/GameEventMgr.cpp
+++ b/src/game/GameEventMgr.cpp
@@ -1408,6 +1408,7 @@ void GameEventMgr::ChangeEquipOrModel(int16 event_id, bool activate)
CreatureModelInfo const *minfo = objmgr.GetCreatureModelRandomGender(display_id);
if (minfo)
display_id = minfo->modelid;
+
if (data2->equipmentId == 0)
itr->second.equipement_id_prev = cinfo->equipmentId;
else if (data2->equipmentId != -1)