diff options
author | Brian <runningnak3d@gmail.com> | 2009-12-20 09:03:45 -0700 |
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committer | Brian <runningnak3d@gmail.com> | 2009-12-20 09:03:45 -0700 |
commit | 31c6b10a192671562f38f17f9e6270979ebe417c (patch) | |
tree | d634d126121438569fb75edd35e7e4ff21450a9f /src/game/GameObject.cpp | |
parent | 857fa2e4f6fb9c5e5821da2af6baccf22797261b (diff) |
* Add support for the use of Gameobject type 10 (GOOBER) use when not on quest
* if data1=-1
--HG--
branch : trunk
Diffstat (limited to 'src/game/GameObject.cpp')
-rw-r--r-- | src/game/GameObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp index 02a3ede06aa..a659fdb3209 100644 --- a/src/game/GameObject.cpp +++ b/src/game/GameObject.cpp @@ -824,7 +824,7 @@ bool GameObject::ActivateToQuest(Player *pTarget) const } case GAMEOBJECT_TYPE_GOOBER: { - if (pTarget->GetQuestStatus(GetGOInfo()->goober.questId) == QUEST_STATUS_INCOMPLETE) + if (pTarget->GetQuestStatus(GetGOInfo()->goober.questId) == QUEST_STATUS_INCOMPLETE || GetGOInfo()->goober.questId == -1) return true; break; } |