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authormegamage <none@none>2009-02-22 17:48:19 -0600
committermegamage <none@none>2009-02-22 17:48:19 -0600
commit513d5c179c440f44ffd14f9d7c8125038e366c63 (patch)
treec67df921db25d1584dd856d4b209ed1552d1e994 /src/game/GameObject.cpp
parentdadb46448539dd3ed64f4bc6993329fce38d2978 (diff)
[7327] Restore work of meeting stones, and make it work in more correct way. Required correct DB data. Author: charlie2025
--HG-- branch : trunk
Diffstat (limited to 'src/game/GameObject.cpp')
-rw-r--r--src/game/GameObject.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp
index dc04388ef59..abbc3c4bf1c 100644
--- a/src/game/GameObject.cpp
+++ b/src/game/GameObject.cpp
@@ -1231,7 +1231,10 @@ void GameObject::Use(Unit* user)
if (level < info->meetingstone.minLevel || level > info->meetingstone.maxLevel)
return;
- spellId = 23598;
+ if(info->id==194097)
+ spellId = 61994; // Ritual of Summoning
+ else
+ spellId = 59782; // Summoning Stone Effect
break;
}