diff options
author | QAston <none@none> | 2009-07-10 16:29:43 +0200 |
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committer | QAston <none@none> | 2009-07-10 16:29:43 +0200 |
commit | 6af0b55dd77e29ead2f9e446e652a04a456f4066 (patch) | |
tree | 6d814ba15cca42643f4821c9ae7b3cbb909cee35 /src/game/GameObject.cpp | |
parent | 83f74b5e469b14171d1ec8618f8dac512ff8452f (diff) |
*Fix compile - sorry for that:/.
--HG--
branch : trunk
Diffstat (limited to 'src/game/GameObject.cpp')
-rw-r--r-- | src/game/GameObject.cpp | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp index b690dbccddb..9afe4aa35f7 100644 --- a/src/game/GameObject.cpp +++ b/src/game/GameObject.cpp @@ -921,6 +921,20 @@ void GameObject::SetGoArtKit(uint8 kit) data->ArtKit = kit; } +void GameObject::SetOwnerGUID(uint64 owner) +{ + // Owner already found and different than expected owner - remove object from old owner + if (owner && GetOwnerGUID() && GetOwnerGUID() != owner) + { + if (Unit* owner = GetOwner()) + owner->RemoveGameObject(this, false); + else + assert(false); + } + m_spawnedByDefault = false; // all object with owner is despawned after delay + SetUInt64Value(OBJECT_FIELD_CREATED_BY, owner); +} + void GameObject::SwitchDoorOrButton(bool activate, bool alternative /* = false */) { if(activate) |