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authorgvcoman <none@none>2008-11-21 14:34:05 -0500
committergvcoman <none@none>2008-11-21 14:34:05 -0500
commitae8a27bbb758dd2485d9bea14ccd8b892f626371 (patch)
tree213402aa6ce31963a4a329cbb261fd88db6a0bdd /src/game/GameObject.cpp
parent837ce55de88e33825eb66814d07d33c1f869f7a7 (diff)
parent71707df1dec2aa77864d9a853c34108bb6021138 (diff)
Merged commit 269 (5f0e38da128a).
--HG-- branch : trunk
Diffstat (limited to 'src/game/GameObject.cpp')
-rw-r--r--src/game/GameObject.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp
index 75a1f9be985..f6f89f482e5 100644
--- a/src/game/GameObject.cpp
+++ b/src/game/GameObject.cpp
@@ -1280,7 +1280,7 @@ void GameObject::CastSpell(Unit* target, uint32 spell)
else
{
trigger->setFaction(14);
- trigger->CastSpell(target, spell, true);
+ trigger->CastSpell(target, spell, true, 0, 0, target->GetGUID());
}
//trigger->setDeathState(JUST_DIED);
//trigger->RemoveCorpse();