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authormegamage <none@none>2009-04-17 15:22:27 -0500
committermegamage <none@none>2009-04-17 15:22:27 -0500
commitca5894b34800782b98ee9c47d82081cf0a0c1555 (patch)
tree4e113891370752d5f35fe4d9c8ca99bf9d5ccf0f /src/game/GameObject.cpp
parentb7ec00d5a3c1e14849de8e631d375cd597a06354 (diff)
[7682] Implement support ACHIEVEMENT_CRITERIA_TYPE_FISH_IN_GAMEOBJECT Author: Trazom
--HG-- branch : trunk
Diffstat (limited to 'src/game/GameObject.cpp')
-rw-r--r--src/game/GameObject.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp
index 89a03cac016..a0a44c22733 100644
--- a/src/game/GameObject.cpp
+++ b/src/game/GameObject.cpp
@@ -1101,6 +1101,7 @@ void GameObject::Use(Unit* user)
if (ok)
{
player->SendLoot(ok->GetGUID(),LOOT_FISHINGHOLE);
+ player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_FISH_IN_GAMEOBJECT, ok->GetGOInfo()->id);
SetLootState(GO_JUST_DEACTIVATED);
}
else