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authorQAston <none@none>2009-06-06 08:32:14 +0200
committerQAston <none@none>2009-06-06 08:32:14 +0200
commitc99b74151727a081423c60d3f42f1bd6caf4cc7e (patch)
tree61d45f78cdd770e10a81c32a7f938e725b72d78d /src/game/GridNotifiers.cpp
parent8bc46785de9950218f791f9eb6efc598d1a97d29 (diff)
parent39548d6822ce2a8cea49e4467f8329335aa0d85d (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/game/GridNotifiers.cpp')
-rw-r--r--src/game/GridNotifiers.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/game/GridNotifiers.cpp b/src/game/GridNotifiers.cpp
index 5158f51d695..2b59a1a9098 100644
--- a/src/game/GridNotifiers.cpp
+++ b/src/game/GridNotifiers.cpp
@@ -73,6 +73,16 @@ PlayerVisibilityNotifier::Notify()
if( i_data.HasData() )
{
+ uint32 entry = 0, map;
+ float x,y;
+ if(!i_visibleNow.empty())
+ {
+ entry = (*i_visibleNow.begin())->GetEntry();
+ map = (*i_visibleNow.begin())->GetMapId();
+ x = (*i_visibleNow.begin())->GetPositionX();
+ y = (*i_visibleNow.begin())->GetPositionY();
+ }
+
// send create/outofrange packet to player (except player create updates that already sent using SendUpdateToPlayer)
WorldPacket packet;
i_data.BuildPacket(&packet);