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authorQAston <none@none>2009-04-20 16:48:35 +0200
committerQAston <none@none>2009-04-20 16:48:35 +0200
commitcc5414f9256ab2d27caa9f08bbb7b453a3155feb (patch)
tree89885b6db912b73641764e6bb1b4a2c51b9cfa51 /src/game/GridNotifiers.h
parent4ac0914d81ebad67b63e3b093117cc67cb717d81 (diff)
*Correct check range for totem area auras.
--HG-- branch : trunk
Diffstat (limited to 'src/game/GridNotifiers.h')
-rw-r--r--src/game/GridNotifiers.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GridNotifiers.h b/src/game/GridNotifiers.h
index 521a543c08c..03d8ea11b16 100644
--- a/src/game/GridNotifiers.h
+++ b/src/game/GridNotifiers.h
@@ -672,7 +672,7 @@ namespace Trinity
bool operator()(Unit* u)
{
if(u->isAlive() && u->isInCombat() && !i_obj->IsHostileTo(u) && i_obj->IsWithinDistInMap(u, i_range) &&
- !(u->HasAura(i_spell, 0) || u->HasAura(i_spell, 1) || u->HasAura(i_spell, 2)))
+ !(u->HasAura(i_spell)))
{
return true;
}