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authorSpp <none@none>2010-04-07 19:12:44 +0200
committerSpp <none@none>2010-04-07 19:12:44 +0200
commit182e9a20b107c0d824e8a0bd1cf8f7eceb2b4ce5 (patch)
treeeaad3fb4d60703db8df6a94a197321c7125f58ef /src/game/GridNotifiersImpl.h
parentb27ce42704c33e292bda390265bb8fd01a433505 (diff)
Code style (game + scripts only):
"for(" --> "for (" --HG-- branch : trunk
Diffstat (limited to 'src/game/GridNotifiersImpl.h')
-rw-r--r--src/game/GridNotifiersImpl.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GridNotifiersImpl.h b/src/game/GridNotifiersImpl.h
index 09a4d64adfc..a9a7e9f031f 100644
--- a/src/game/GridNotifiersImpl.h
+++ b/src/game/GridNotifiersImpl.h
@@ -34,7 +34,7 @@ template<class T>
inline void
Trinity::VisibleNotifier::Visit(GridRefManager<T> &m)
{
- for(typename GridRefManager<T>::iterator iter = m.begin(); iter != m.end(); ++iter)
+ for (typename GridRefManager<T>::iterator iter = m.begin(); iter != m.end(); ++iter)
{
vis_guids.erase(iter->getSource()->GetGUID());
i_player.UpdateVisibilityOf(iter->getSource(),i_data,i_visibleNow);