diff options
author | Rat <none@none> | 2009-12-20 15:20:04 +0100 |
---|---|---|
committer | Rat <none@none> | 2009-12-20 15:20:04 +0100 |
commit | 6fe36efe0f2a05421965ad57c69b2f950a2cdb72 (patch) | |
tree | d8377347f5ae67a042d37b52b4eabf2bd4aa32bf /src/game/GridNotifiersImpl.h | |
parent | baa264e6150700e54a9ba6995d16a6d5af2c0dee (diff) |
*apply trinity style to whole source
*comment out all mangos to trinity defines
*this will make merging a little harder, but code will be more clear
--HG--
branch : trunk
Diffstat (limited to 'src/game/GridNotifiersImpl.h')
-rw-r--r-- | src/game/GridNotifiersImpl.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/GridNotifiersImpl.h b/src/game/GridNotifiersImpl.h index e1738af4324..c19dc66139c 100644 --- a/src/game/GridNotifiersImpl.h +++ b/src/game/GridNotifiersImpl.h @@ -98,7 +98,7 @@ Trinity::PlayerVisibilityNotifier::Visit(GridRefManager<T> &m) template<class T, class VISITOR> inline void -MaNGOS::DelayedUnitRelocation::Notify(GridRefManager<T> &m) +Trinity::DelayedUnitRelocation::Notify(GridRefManager<T> &m) { for(typename GridRefManager<T>::iterator iter = m.begin(); iter != m.end(); ++iter) { @@ -119,7 +119,7 @@ MaNGOS::DelayedUnitRelocation::Notify(GridRefManager<T> &m) template<class T> inline void -MaNGOS::ResetNotifier::resetNotify(GridRefManager<T> &m) +Trinity::ResetNotifier::resetNotify(GridRefManager<T> &m) { for(typename GridRefManager<T>::iterator iter=m.begin(); iter != m.end(); ++iter) iter->getSource()->ResetAllNotifiesbyMask(reset_mask); @@ -609,7 +609,7 @@ void Trinity::PlayerSearcher<Check>::Visit(PlayerMapType &m) } template<class Builder> -void MaNGOS::LocalizedPacketDo<Builder>::operator()( Player* p ) +void Trinity::LocalizedPacketDo<Builder>::operator()( Player* p ) { int32 loc_idx = p->GetSession()->GetSessionDbLocaleIndex(); uint32 cache_idx = loc_idx+1; @@ -634,7 +634,7 @@ void MaNGOS::LocalizedPacketDo<Builder>::operator()( Player* p ) } template<class Builder> -void MaNGOS::LocalizedPacketListDo<Builder>::operator()( Player* p ) +void Trinity::LocalizedPacketListDo<Builder>::operator()( Player* p ) { int32 loc_idx = p->GetSession()->GetSessionDbLocaleIndex(); uint32 cache_idx = loc_idx+1; |