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authorSpp <none@none>2010-04-07 19:14:10 +0200
committerSpp <none@none>2010-04-07 19:14:10 +0200
commitd19e12708001fbef2308be0e8cb5375a2ac7af48 (patch)
tree09fc8f67a6197802e0512950f0b0a3438a9834e8 /src/game/GridNotifiersImpl.h
parent2e127f7a30706dc1d40c65de22ff02851732da24 (diff)
Code style (game + scripts only):
"if(" --> "if (" --HG-- branch : trunk
Diffstat (limited to 'src/game/GridNotifiersImpl.h')
-rw-r--r--src/game/GridNotifiersImpl.h124
1 files changed, 62 insertions, 62 deletions
diff --git a/src/game/GridNotifiersImpl.h b/src/game/GridNotifiersImpl.h
index a9a7e9f031f..1765ed381fe 100644
--- a/src/game/GridNotifiersImpl.h
+++ b/src/game/GridNotifiersImpl.h
@@ -45,7 +45,7 @@ inline void
Trinity::ObjectUpdater::Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator iter=m.begin(); iter != m.end(); ++iter)
- if(iter->getSource()->IsInWorld() && !iter->getSource()->isSpiritService())
+ if (iter->getSource()->IsInWorld() && !iter->getSource()->isSpiritService())
iter->getSource()->Update(i_timeDiff);
}
@@ -57,12 +57,12 @@ template<class Check>
void Trinity::WorldObjectSearcher<Check>::Visit(GameObjectMapType &m)
{
// already found
- if(i_object)
+ if (i_object)
return;
for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if(!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->getSource()->InSamePhase(i_phaseMask))
continue;
if (i_check(itr->getSource()))
@@ -77,15 +77,15 @@ template<class Check>
void Trinity::WorldObjectSearcher<Check>::Visit(PlayerMapType &m)
{
// already found
- if(i_object)
+ if (i_object)
return;
for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if(!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->getSource()->InSamePhase(i_phaseMask))
continue;
- if(i_check(itr->getSource()))
+ if (i_check(itr->getSource()))
{
i_object = itr->getSource();
return;
@@ -97,15 +97,15 @@ template<class Check>
void Trinity::WorldObjectSearcher<Check>::Visit(CreatureMapType &m)
{
// already found
- if(i_object)
+ if (i_object)
return;
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if(!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->getSource()->InSamePhase(i_phaseMask))
continue;
- if(i_check(itr->getSource()))
+ if (i_check(itr->getSource()))
{
i_object = itr->getSource();
return;
@@ -117,15 +117,15 @@ template<class Check>
void Trinity::WorldObjectSearcher<Check>::Visit(CorpseMapType &m)
{
// already found
- if(i_object)
+ if (i_object)
return;
for (CorpseMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if(!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->getSource()->InSamePhase(i_phaseMask))
continue;
- if(i_check(itr->getSource()))
+ if (i_check(itr->getSource()))
{
i_object = itr->getSource();
return;
@@ -137,15 +137,15 @@ template<class Check>
void Trinity::WorldObjectSearcher<Check>::Visit(DynamicObjectMapType &m)
{
// already found
- if(i_object)
+ if (i_object)
return;
for (DynamicObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if(!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->getSource()->InSamePhase(i_phaseMask))
continue;
- if(i_check(itr->getSource()))
+ if (i_check(itr->getSource()))
{
i_object = itr->getSource();
return;
@@ -157,8 +157,8 @@ template<class Check>
void Trinity::WorldObjectListSearcher<Check>::Visit(PlayerMapType &m)
{
for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if(itr->getSource()->InSamePhase(i_phaseMask))
- if(i_check(itr->getSource()))
+ if (itr->getSource()->InSamePhase(i_phaseMask))
+ if (i_check(itr->getSource()))
i_objects.push_back(itr->getSource());
}
@@ -166,8 +166,8 @@ template<class Check>
void Trinity::WorldObjectListSearcher<Check>::Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if(itr->getSource()->InSamePhase(i_phaseMask))
- if(i_check(itr->getSource()))
+ if (itr->getSource()->InSamePhase(i_phaseMask))
+ if (i_check(itr->getSource()))
i_objects.push_back(itr->getSource());
}
@@ -175,8 +175,8 @@ template<class Check>
void Trinity::WorldObjectListSearcher<Check>::Visit(CorpseMapType &m)
{
for (CorpseMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if(itr->getSource()->InSamePhase(i_phaseMask))
- if(i_check(itr->getSource()))
+ if (itr->getSource()->InSamePhase(i_phaseMask))
+ if (i_check(itr->getSource()))
i_objects.push_back(itr->getSource());
}
@@ -184,8 +184,8 @@ template<class Check>
void Trinity::WorldObjectListSearcher<Check>::Visit(GameObjectMapType &m)
{
for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if(itr->getSource()->InSamePhase(i_phaseMask))
- if(i_check(itr->getSource()))
+ if (itr->getSource()->InSamePhase(i_phaseMask))
+ if (i_check(itr->getSource()))
i_objects.push_back(itr->getSource());
}
@@ -193,8 +193,8 @@ template<class Check>
void Trinity::WorldObjectListSearcher<Check>::Visit(DynamicObjectMapType &m)
{
for (DynamicObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if(itr->getSource()->InSamePhase(i_phaseMask))
- if(i_check(itr->getSource()))
+ if (itr->getSource()->InSamePhase(i_phaseMask))
+ if (i_check(itr->getSource()))
i_objects.push_back(itr->getSource());
}
@@ -204,15 +204,15 @@ template<class Check>
void Trinity::GameObjectSearcher<Check>::Visit(GameObjectMapType &m)
{
// already found
- if(i_object)
+ if (i_object)
return;
for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if(!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->getSource()->InSamePhase(i_phaseMask))
continue;
- if(i_check(itr->getSource()))
+ if (i_check(itr->getSource()))
{
i_object = itr->getSource();
return;
@@ -225,10 +225,10 @@ void Trinity::GameObjectLastSearcher<Check>::Visit(GameObjectMapType &m)
{
for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if(!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->getSource()->InSamePhase(i_phaseMask))
continue;
- if(i_check(itr->getSource()))
+ if (i_check(itr->getSource()))
i_object = itr->getSource();
}
}
@@ -237,8 +237,8 @@ template<class Check>
void Trinity::GameObjectListSearcher<Check>::Visit(GameObjectMapType &m)
{
for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if(itr->getSource()->InSamePhase(i_phaseMask))
- if(i_check(itr->getSource()))
+ if (itr->getSource()->InSamePhase(i_phaseMask))
+ if (i_check(itr->getSource()))
i_objects.push_back(itr->getSource());
}
@@ -248,15 +248,15 @@ template<class Check>
void Trinity::UnitSearcher<Check>::Visit(CreatureMapType &m)
{
// already found
- if(i_object)
+ if (i_object)
return;
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if(!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->getSource()->InSamePhase(i_phaseMask))
continue;
- if(i_check(itr->getSource()))
+ if (i_check(itr->getSource()))
{
i_object = itr->getSource();
return;
@@ -268,15 +268,15 @@ template<class Check>
void Trinity::UnitSearcher<Check>::Visit(PlayerMapType &m)
{
// already found
- if(i_object)
+ if (i_object)
return;
for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if(!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->getSource()->InSamePhase(i_phaseMask))
continue;
- if(i_check(itr->getSource()))
+ if (i_check(itr->getSource()))
{
i_object = itr->getSource();
return;
@@ -289,10 +289,10 @@ void Trinity::UnitLastSearcher<Check>::Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if(!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->getSource()->InSamePhase(i_phaseMask))
continue;
- if(i_check(itr->getSource()))
+ if (i_check(itr->getSource()))
i_object = itr->getSource();
}
}
@@ -302,10 +302,10 @@ void Trinity::UnitLastSearcher<Check>::Visit(PlayerMapType &m)
{
for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if(!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->getSource()->InSamePhase(i_phaseMask))
continue;
- if(i_check(itr->getSource()))
+ if (i_check(itr->getSource()))
i_object = itr->getSource();
}
}
@@ -314,8 +314,8 @@ template<class Check>
void Trinity::UnitListSearcher<Check>::Visit(PlayerMapType &m)
{
for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if(itr->getSource()->InSamePhase(i_phaseMask))
- if(i_check(itr->getSource()))
+ if (itr->getSource()->InSamePhase(i_phaseMask))
+ if (i_check(itr->getSource()))
i_objects.push_back(itr->getSource());
}
@@ -323,8 +323,8 @@ template<class Check>
void Trinity::UnitListSearcher<Check>::Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if(itr->getSource()->InSamePhase(i_phaseMask))
- if(i_check(itr->getSource()))
+ if (itr->getSource()->InSamePhase(i_phaseMask))
+ if (i_check(itr->getSource()))
i_objects.push_back(itr->getSource());
}
@@ -334,15 +334,15 @@ template<class Check>
void Trinity::CreatureSearcher<Check>::Visit(CreatureMapType &m)
{
// already found
- if(i_object)
+ if (i_object)
return;
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if(!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->getSource()->InSamePhase(i_phaseMask))
continue;
- if(i_check(itr->getSource()))
+ if (i_check(itr->getSource()))
{
i_object = itr->getSource();
return;
@@ -355,10 +355,10 @@ void Trinity::CreatureLastSearcher<Check>::Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if(!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->getSource()->InSamePhase(i_phaseMask))
continue;
- if(i_check(itr->getSource()))
+ if (i_check(itr->getSource()))
i_object = itr->getSource();
}
}
@@ -367,8 +367,8 @@ template<class Check>
void Trinity::CreatureListSearcher<Check>::Visit(CreatureMapType &m)
{
for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if(itr->getSource()->InSamePhase(i_phaseMask))
- if( i_check(itr->getSource()))
+ if (itr->getSource()->InSamePhase(i_phaseMask))
+ if ( i_check(itr->getSource()))
i_objects.push_back(itr->getSource());
}
@@ -376,8 +376,8 @@ template<class Check>
void Trinity::PlayerListSearcher<Check>::Visit(PlayerMapType &m)
{
for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
- if(itr->getSource()->InSamePhase(i_phaseMask))
- if( i_check(itr->getSource()))
+ if (itr->getSource()->InSamePhase(i_phaseMask))
+ if ( i_check(itr->getSource()))
i_objects.push_back(itr->getSource());
}
@@ -385,15 +385,15 @@ template<class Check>
void Trinity::PlayerSearcher<Check>::Visit(PlayerMapType &m)
{
// already found
- if(i_object)
+ if (i_object)
return;
for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr)
{
- if(!itr->getSource()->InSamePhase(i_phaseMask))
+ if (!itr->getSource()->InSamePhase(i_phaseMask))
continue;
- if(i_check(itr->getSource()))
+ if (i_check(itr->getSource()))
{
i_object = itr->getSource();
return;
@@ -409,9 +409,9 @@ void Trinity::LocalizedPacketDo<Builder>::operator()( Player* p )
WorldPacket* data;
// create if not cached yet
- if(i_data_cache.size() < cache_idx+1 || !i_data_cache[cache_idx])
+ if (i_data_cache.size() < cache_idx+1 || !i_data_cache[cache_idx])
{
- if(i_data_cache.size() < cache_idx+1)
+ if (i_data_cache.size() < cache_idx+1)
i_data_cache.resize(cache_idx+1);
data = new WorldPacket(SMSG_MESSAGECHAT, 200);
@@ -434,9 +434,9 @@ void Trinity::LocalizedPacketListDo<Builder>::operator()( Player* p )
WorldPacketList* data_list;
// create if not cached yet
- if(i_data_cache.size() < cache_idx+1 || i_data_cache[cache_idx].empty())
+ if (i_data_cache.size() < cache_idx+1 || i_data_cache[cache_idx].empty())
{
- if(i_data_cache.size() < cache_idx+1)
+ if (i_data_cache.size() < cache_idx+1)
i_data_cache.resize(cache_idx+1);
data_list = &i_data_cache[cache_idx];