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authormegamage <none@none>2009-05-17 10:09:06 -0500
committermegamage <none@none>2009-05-17 10:09:06 -0500
commitd99e66d93125f991c638c192f6322df915cefbd9 (patch)
treecf5a250e4839afab8a8cb8bde7db88244faca610 /src/game/GridNotifiersImpl.h
parent98e32a041d08734c3ddbedf527491ec2bdee76b0 (diff)
[7836] Fixes for distance range checks. Author: VladimirMangos
* ignore 0.0f min range limit (this correct case when 2 object overlapped) Also use int32 for temporary store GetSessionDbLocaleIndex result. --HG-- branch : trunk
Diffstat (limited to 'src/game/GridNotifiersImpl.h')
-rw-r--r--src/game/GridNotifiersImpl.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/GridNotifiersImpl.h b/src/game/GridNotifiersImpl.h
index 12f3706c4e2..d4413b9f777 100644
--- a/src/game/GridNotifiersImpl.h
+++ b/src/game/GridNotifiersImpl.h
@@ -576,7 +576,7 @@ void Trinity::PlayerSearcher<Check>::Visit(PlayerMapType &m)
template<class Builder>
void MaNGOS::LocalizedPacketDo<Builder>::operator()( Player* p )
{
- uint32 loc_idx = p->GetSession()->GetSessionDbLocaleIndex();
+ int32 loc_idx = p->GetSession()->GetSessionDbLocaleIndex();
uint32 cache_idx = loc_idx+1;
WorldPacket* data;
@@ -601,7 +601,7 @@ void MaNGOS::LocalizedPacketDo<Builder>::operator()( Player* p )
template<class Builder>
void MaNGOS::LocalizedPacketListDo<Builder>::operator()( Player* p )
{
- uint32 loc_idx = p->GetSession()->GetSessionDbLocaleIndex();
+ int32 loc_idx = p->GetSession()->GetSessionDbLocaleIndex();
uint32 cache_idx = loc_idx+1;
WorldPacketList* data_list;