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authormaximius <none@none>2009-10-17 15:35:07 -0700
committermaximius <none@none>2009-10-17 15:35:07 -0700
commit26b5e033ffde3d161382fc9addbfa99738379641 (patch)
treea344f369ca32945f787a02dee35c3dbe342bed7e /src/game/GridStates.cpp
parentf21f47005dcb6b76e1abc9f35fbcd03eed191bff (diff)
*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget --HG-- branch : trunk
Diffstat (limited to 'src/game/GridStates.cpp')
-rw-r--r--src/game/GridStates.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/game/GridStates.cpp b/src/game/GridStates.cpp
index 36092fbdc29..b8cb6d40ebb 100644
--- a/src/game/GridStates.cpp
+++ b/src/game/GridStates.cpp
@@ -17,17 +17,14 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-
#include "GridStates.h"
#include "GridNotifiers.h"
#include "GameSystem/Grid.h"
#include "Log.h"
-
void
InvalidState::Update(Map &, NGridType &, GridInfo &, const uint32 &/*x*/, const uint32 &/*y*/, const uint32 &) const
{
}
-
void
ActiveState::Update(Map &m, NGridType &grid, GridInfo & info, const uint32 &x, const uint32 &y, const uint32 &t_diff) const
{
@@ -48,7 +45,6 @@ ActiveState::Update(Map &m, NGridType &grid, GridInfo & info, const uint32 &x, c
}
}
}
-
void
IdleState::Update(Map &m, NGridType &grid, GridInfo &, const uint32 &x, const uint32 &y, const uint32 &) const
{
@@ -56,7 +52,6 @@ IdleState::Update(Map &m, NGridType &grid, GridInfo &, const uint32 &x, const ui
grid.SetGridState(GRID_STATE_REMOVAL);
sLog.outDebug("Grid[%u,%u] on map %u moved to REMOVAL state", x, y, m.GetId());
}
-
void
RemovalState::Update(Map &m, NGridType &grid, GridInfo &info, const uint32 &x, const uint32 &y, const uint32 &t_diff) const
{