diff options
author | maximius <none@none> | 2009-10-17 15:35:07 -0700 |
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committer | maximius <none@none> | 2009-10-17 15:35:07 -0700 |
commit | 26b5e033ffde3d161382fc9addbfa99738379641 (patch) | |
tree | a344f369ca32945f787a02dee35c3dbe342bed7e /src/game/GridStates.cpp | |
parent | f21f47005dcb6b76e1abc9f35fbcd03eed191bff (diff) |
*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget
--HG--
branch : trunk
Diffstat (limited to 'src/game/GridStates.cpp')
-rw-r--r-- | src/game/GridStates.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/game/GridStates.cpp b/src/game/GridStates.cpp index 36092fbdc29..b8cb6d40ebb 100644 --- a/src/game/GridStates.cpp +++ b/src/game/GridStates.cpp @@ -17,17 +17,14 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ - #include "GridStates.h" #include "GridNotifiers.h" #include "GameSystem/Grid.h" #include "Log.h" - void InvalidState::Update(Map &, NGridType &, GridInfo &, const uint32 &/*x*/, const uint32 &/*y*/, const uint32 &) const { } - void ActiveState::Update(Map &m, NGridType &grid, GridInfo & info, const uint32 &x, const uint32 &y, const uint32 &t_diff) const { @@ -48,7 +45,6 @@ ActiveState::Update(Map &m, NGridType &grid, GridInfo & info, const uint32 &x, c } } } - void IdleState::Update(Map &m, NGridType &grid, GridInfo &, const uint32 &x, const uint32 &y, const uint32 &) const { @@ -56,7 +52,6 @@ IdleState::Update(Map &m, NGridType &grid, GridInfo &, const uint32 &x, const ui grid.SetGridState(GRID_STATE_REMOVAL); sLog.outDebug("Grid[%u,%u] on map %u moved to REMOVAL state", x, y, m.GetId()); } - void RemovalState::Update(Map &m, NGridType &grid, GridInfo &info, const uint32 &x, const uint32 &y, const uint32 &t_diff) const { |