diff options
| author | Xanadu <none@none> | 2010-02-05 00:31:28 +0100 |
|---|---|---|
| committer | Xanadu <none@none> | 2010-02-05 00:31:28 +0100 |
| commit | a5d1bc77abc275402240bec1380fa87f04461ba8 (patch) | |
| tree | f33b3e3f10a4f0723d85b5bec4764f4518501c06 /src/game/GridStates.h | |
| parent | b0b261585f4c410736548cd536642cb104cb7023 (diff) | |
A great purge of obsolete macros.
--HG--
branch : trunk
Diffstat (limited to 'src/game/GridStates.h')
| -rw-r--r-- | src/game/GridStates.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/GridStates.h b/src/game/GridStates.h index a8ac2f1bed0..5bcc041ef5c 100644 --- a/src/game/GridStates.h +++ b/src/game/GridStates.h @@ -24,7 +24,7 @@ #include "Map.h" #include "Object.h" -class TRINITY_DLL_DECL GridState +class GridState { public: #ifdef TRINITY_DEBUG @@ -45,28 +45,28 @@ class TRINITY_DLL_DECL GridState virtual void Update(Map &, NGridType&, GridInfo &, const uint32 &x, const uint32 &y, const uint32 &t_diff) const = 0; }; -class TRINITY_DLL_DECL InvalidState : public GridState +class InvalidState : public GridState { public: void Update(Map &, NGridType &, GridInfo &, const uint32 &x, const uint32 &y, const uint32 &t_diff) const; }; -class TRINITY_DLL_DECL ActiveState : public GridState +class ActiveState : public GridState { public: void Update(Map &, NGridType &, GridInfo &, const uint32 &x, const uint32 &y, const uint32 &t_diff) const; }; -class TRINITY_DLL_DECL IdleState : public GridState +class IdleState : public GridState { public: void Update(Map &, NGridType &, GridInfo &, const uint32 &x, const uint32 &y, const uint32 &t_diff) const; }; -class TRINITY_DLL_DECL RemovalState : public GridState +class RemovalState : public GridState { public: |
