diff options
author | Spp <none@none> | 2010-04-07 19:12:44 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-07 19:12:44 +0200 |
commit | 182e9a20b107c0d824e8a0bd1cf8f7eceb2b4ce5 (patch) | |
tree | eaad3fb4d60703db8df6a94a197321c7125f58ef /src/game/Group.cpp | |
parent | b27ce42704c33e292bda390265bb8fd01a433505 (diff) |
Code style (game + scripts only):
"for(" --> "for ("
--HG--
branch : trunk
Diffstat (limited to 'src/game/Group.cpp')
-rw-r--r-- | src/game/Group.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Group.cpp b/src/game/Group.cpp index 62ace59bffa..d93b9e12b5a 100644 --- a/src/game/Group.cpp +++ b/src/game/Group.cpp @@ -1568,7 +1568,7 @@ void Group::SetRaidDifficulty(Difficulty difficulty) if(!isBGGroup()) CharacterDatabase.PExecute("UPDATE groups SET raiddifficulty = %u WHERE leaderGuid ='%u'", m_raidDifficulty, GUID_LOPART(m_leaderGuid)); - for(GroupReference *itr = GetFirstMember(); itr != NULL; itr = itr->next()) + for (GroupReference *itr = GetFirstMember(); itr != NULL; itr = itr->next()) { Player *player = itr->getSource(); if(!player->GetSession() || player->getLevel() < LEVELREQUIREMENT_HEROIC) |