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authormegamage <none@none>2008-12-08 16:34:03 -0600
committermegamage <none@none>2008-12-08 16:34:03 -0600
commitce643187f06cd0b3829ab90deff335f5c9ec5a84 (patch)
treedc09eece1fc5dce2a942bdc27a4a045518ef9daa /src/game/Group.cpp
parent5321be4c0aa48daaf84ffd602d47e650e53403ef (diff)
*Update to Mangos 6888. Source: Mangos.
*Major change: Make corpse erase async, Avoid DB access on deleting guild member. *Skip 6885 because of performance concern. --HG-- branch : trunk
Diffstat (limited to 'src/game/Group.cpp')
-rw-r--r--src/game/Group.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Group.cpp b/src/game/Group.cpp
index be7e9af5135..8f79f94697c 100644
--- a/src/game/Group.cpp
+++ b/src/game/Group.cpp
@@ -1112,7 +1112,7 @@ void Group::_setLeader(const uint64 &guid)
void Group::_removeRolls(const uint64 &guid)
{
- for (Rolls::iterator it = RollId.begin(); it < RollId.end(); it++)
+ for (Rolls::iterator it = RollId.begin(); it < RollId.end(); ++it)
{
Roll* roll = *it;
Roll::PlayerVote::iterator itr2 = roll->playerVote.find(guid);